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#178439 Posted at 2015-04-02 17:52        
     
Well, I thought I was ready to try to create a script. HOwever, I now know I'm not. That is way over my head. But thats ok
Thanks anyway!

Added 1 hour 5 minutes later:

Well, I seem to have a wall. I have finally gotten the helicopter to get shot down, and it spawns a marker on top of the crash site. However, now I'm having a problem with getting enough AI units to move to the crash site. I have met limited success by using opfor_group doMove (getMarkerPos "Blackhawk_Crashed"), but it will only work for one unit at a time. Not the entire faction. Any ideas?

Added later:

Well, I seem to have a wall. I have finally gotten the helicopter to get shot down, and it spawns a marker on top of the crash site. However, now I'm having a problem with getting enough AI units to move to the crash site. I have met limited success by using opfor_group doMove (getMarkerPos "Blackhawk_Crashed"), but it will only work for one unit at a time. Not the entire faction. Any ideas?

This post was edited by Anaximandross (2015-04-02 18:58, ago)