Thank you very much for your support and no problem about !
Just i would like to ask if it is possible :
to make a post also in the Bi forum topic , so for the others to have a notification about ,
because the download link , is only available in the Armaholic .
Also i have update on the front page the : Short description and the Preview picture , so to be the same as in here and on Bi forum.
Thanks again for everything!!
This mission will generate Objectives on Villages and Towns , generally to the points of interest that the map has
(Locations = NameCity , NameCityCapital , NameMarine , NameVillage , NameLocal , Hill , Mount , Airport).
When the whole objectives are complete (no more areas) ,the mission will over .
The objective , will be marked with a circle .
You need to clear the area from the enemies.
When the objective is done , there will be a flag also to teleport back to the Base , or to the MHQ (mobile headquarters)
This is self explanatory
3 Game modes to choose
A. Clear Area , ( Suggested for Zombies )
B. Clear Area + Destroy Communication tower ( Suggested for NPCS )
C. Capture + Hold Area ( Only for NPCS )
At the base you will find :
The MHQ truck , is marked on the map with a yellow marker.
When the MHQ is deployed:
you will get an option to teleport to the base and from the flag of the Base, back again to MHQ .
Some containers, quadbikes and a boat will be available to accomplish the objective.
The containers on the Base and also from the MHQ , can be use for the support.
The MHQ and the containers are sling loadable with a Helicopter.
If the MHQ is destroyed , it will respawn on the Base and there will be a notification about.
The Helicopter , is marked on the map with a yellow marker.
You can use the Helicopter to sling load the MHQ and the containers.
If the Helicopter is destroyed , it will respawn at the Base and there will be a notification about.
The containers at the Base and also from the MHQ , can be use for the support.
There is the whole variety:
Repair, Refuel, Rearm and Medical
They are sling loadable with a Helicopter.
The Ammobox Crate at the Base , will have some weapons and also if the survival mode is enabled (hero survive),
there will be also the option for Buy - sell survival items.
In the mission parameters ,at the "extra mission options" ,
there is the option to enable the virtual arsenal for the Ammobox Crate.
The Flag at the Base , has an option to teleport to the MHQ and to Halo Jump ,if the Halo Jump is enabled in the mission parameters.
There are 8 paragraphs in the mission parameters.
There are a lot of options to select , so to have a Modular Environment.
***CAUTION*** Your selections may have effect on the performance
It is possible to enable everything , but have in mind that for every extra thing
you will enable , there might be an FPS drop .
Mainly : every extra , unit, vehicle, object or effect will count on the performance.
For the Units , it is possible to count them by clicking in game ,0-0-1 (count units).
Just because every PC is not the same, it is possible to manage the performance ,
by making the correct selections according to your system and also there will be
a Great change, on the map that you are using.
2.Music + Extra Sounds
6.Roaming AI Settings
2.Music + Extra Sounds
The Situtional music script from Democore ,
is enabled by the default settings in the mission parameters ,
but even if it is enabled from the hoster ,
still you can adjust and disable this , with the standard music arma 3 options ,
[ press esc , configure , audio , music ] .
Loot Probability :
There is the option to select the loot probability , according to the map selected and preference.
If the map you are using , is a large map like Altis for example , you may want to set this to lower ,
because it may have effect on the performance.
The selection for the loot , is the Vanilla or CUP items and also the heros survive.