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Country: gr
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#199748 Posted at 2018-10-04 23:10        

GF Set Custom Loadout Script




GF Set Custom Loadout Script , Set your Custom Loadout to AI and Players.
You are free to do anything but i would like to give me Credits for this!
Simple and easy to use and adapt .
Have Fun !

Installation / Usage:

For usage instructions and information of how to use the GF Set Custom Loadout Script please refer to the included documentation and/or example mission.

Place in your mission the files . There is everything included , in the initServer.sqf , to copy paste in your mission .
Don't try to open this with the simple notepad.

For everything that is with comment // in front or between /*
means that it is disabled , so there is no need to delete the extra lines.

You can open this ex:
with notepad++

and also use the extra pluggins
(this way will be better , it will give also some certain colours to be able to detect ex. problems )

or use any other program for editing .

For the Compilation List of my GF Scripts , you can search in:

Notes :

It is also included a mod version , posible to unpack and edit.
It is possible to set the loadout also for the spawned units.
There is an exclude list available or add in the init of a unit:
this setVariable ["Var_GF_Set_Custom_Equipment", true];
More information inside the .sqf

Credits and Thanks to :

Thanks to All script contributors
Thanks to everyone who tries to do the best for this game!
Thanks to BIS for such a great platform .
Thanks to BIS Community and BIS Community Forums .
Thanks to Armaholic Community and Forums .


Added extended options , in order to spawn a different loadout for each side.
Several Fixes.

Added files for :
CUP mod , RHS mod , Unsung mod ,
with different variables for everyone.
Full ACE3 mod list
Added options for Ravage mod and ACE3 mod.
Several fixes.


Forum topic:
- BI forums

This post was edited by [GR]FLOROS G (2018-12-15 00:39, 803 days ago)