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#22721 Posted at 2008-05-04 16:56        
     
yeah, there we go ... the "cursor" variable is the inner part of the crosshair (reflecting the recoil) while the "cursorAim" is the steady part.

cookies still available for those who can help with that annoying "up goes the aim" animation/sequence when you hit someone.

SPECIAL Warning! I have been SPECIALLY warned! NOW, i'm warning you all.