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Country: pl
Location: FakeStreet 123
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#6539 Posted at 2007-06-15 04:24        
     
If the unit already has weapons make sure you first type removeallweapons this;. It should look something like this in the init:
removeallweapons this; this addmagazine "10Rnd_127x99_M107"; this addmagazine "10Rnd_127x99_M107"; this addmagazine "10Rnd_127x99_M107"; this addmagazine "10Rnd_127x99_M107"; this addweapons "m107"
Of course adjust the weapons and magazines to what you want

This post was edited by Flat!!! (2007-10-03 15:30, ago)

11 o'clock Enemy space station 200