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W0lle  

call me evil


Posts: 1969
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Country: de
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Occupation: CWR III Project Leader
Age: 104
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#67715 Posted at 2009-10-23 02:37        
     
OK I made you a quick example mission for your editor, you can grab it here

It contains 2 units from which one is the player and the other plays the animation. Note that the unit who plays the anim has a name added (doubleclick on it to check its properties). The blue circle is the trigger, it allows you to make the unit play the animation whenever you want (by pressing 0-0-0).