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#75519 Posted at 2010-02-16 18:19        
     
Thanks for your comments and the error report. Since a similar setup for failing a mission (three seconds after the count for a group or groups reaches zero end type number three should kick off) is used for all missions, the problem will most likely occur for all of them. I'll have a look, but I cannot guarantee I'll find a fix.

Regards,

Sander