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#96716 Posted at 2011-01-17 14:01        
     
still have not had time to look into this, but try this for now and let me know! Target1 (the object the AI will shoot at), Gunman1 (the AI who will target your Object=Target1).

Gunman1 doTarget Target1; Gunman1 doFire Target1;

"Respect is the key to life... with out it we have nothing"





Tags: Ai, Range