Description:
British SAS elite sniper team been sent to Chernarus for locate and eliminate Diminikov and retake NATO's top secret file,for prevent World War III.
Features:
Single play or COOP (2 players)
Player can set daytime and weather
An assassination mission
Pull the trigger or become a snake,do whatever you like
And some "surprise"
And you only have two hour to stop WW III
Changelog:
v1.7.2
Blance ACM setting ,re-work way point,improve few script, etc etc etc
Change starting point and weapon selection
Change color effect
v1.7.1
Blance ACM range setting ,change AA location and make them 'dynamic'
Change maximum player to 4 (Add FAC and medic) and requirements mod
Improve camouflage script
v1.7
- Blance ACM range setting ,waypoint hotfix and few small script improve
- Change task type,add "capture and retake" script,improve radio msg
- Change task triger,add crrc ch-53 extraction script
- requirement change
- change start possition and weapon selection
- change color effect
v1.6.1
improve radio msg
HVT rute change
ACM and some script hotfix
change weapon selection and mission onload picture
change start possition and weapon selection
change color effect
v1.6
replace UPS script with ACM
Missile strike "waiting time" change to random 60 second to 120 second
remove HALO, change clothes, simple artillery(only missile strike available now) and AARS
background change to "HVT's heli been shot down and crash,our missions is kill him before his ground transport arrive"
improve radio msg
v1.5.1
Remove Environment - Colors
Add new missile strike and artillery function
script bug hotfix
v1.5
Remove CO and WARDOG version
Important hot fixes,improve few functions,change halo type
Mod Require Change
v1.4
HALO is back
New satellite creama by Pixel Art Studio
New artillery support script by Bon_Inf*
New transport script
Remove few unnecessary unit and destoryed city logic
CO version and WARDOG version up to date
v1.3.7 Hotfix
Remove all independent unit
v1.3.7
Change support selection,change some script's timer and fix few little bug
Add satellite recon
Change HQ's location and re-edit AA site
Add some "usefull stuff"
CO version and WARDOG version up to date
v1.3.6
Remove ambient civilian vehicles module and ambient civilians module
Change support selection
Wardog version and CO version up to date
Marge some simple script and set all timer to random
Safe transport(teleport) will cost some time,depends on distance
v1.3.5
Remove ACM and 2 BTR-90
Add evac chopper(on radio selection)
Add loadscreen and disableai(mutiplay)
Add environment-colors and effects module
Taviana island version up to date
v1.3.4
Remove All Unnecessary Unit
Add New Optional Task
Mod Require Change,You Can Run It With ACE2 Only But If You Have Other Mod, You Will Have More Weapon Selection
Add CO Version (No Mod Require)
Mr.D With UPSMON,He Will Move Not Just Hide (With 0.6 Miles Range Limit)
v1.3.3
Add Day Time Select, Skiptime(For SP) And Weather Select ( No Necessary Add Date Select I Think)
v1.3.2
Key Script BUG Fixed, I Forget A ";" So Every Script Won't Work```Sorry
Add Quick Air Strike
Change Every Russian Search Unit's Timer To Random
Add Russian AA Infantry For Against NATO Air Strike
Mr.s D (You Know Who Is He) Will Hide Somewhere Safe Now, Not Stand And Never Move
v1.3.1
Add Mission Done Key
Add One More Fake Target
Add New Task(Optional)
Remove Special Support,Only Air Drop GMV\ATV\MMT And Access To Some Rooftop Now
Less VehicleItems
Random Unit Invasion Script's BUG Fixed
It's The Final Version Unless I Found BUG
v1.2
- Change ACE M4 microCCO SD to Design mastery M4 variants’s M4 ACOG SD Camo
- Task Complete Triger Added (From Original TS_09)
- More Russian Elite SpecOps Added (Sniper Is Enought I Think) To Make Mission More Balance
- Change Target's BTR-90 To BTR-70, Whatever 90's Armor Is Fu@kin Too Heavy
- Important Script Bug Fixed (100% Will Work This Time```I Just Test It Again Again Again```)
- When Target Been Eliminate Or You Have To Abort Mission,Use Your Radio (Press 0-0-2)
- And After Target Been Eliminate, The Triger Won't Work Unless You Call It By Radio
- Respawn Point Change US HQ to Pickup ,I Just Realize Why NATO Unit Will Hide Somewher At Russian's Control Area ?!
v1.1
- More Patrol,Few Russia Elite SpecOps Team And Sniper Added
- Few AA Site Added
- Some Script Fixed(Even It't Won't Make Big Mistake,But Sometime Doesn't Work(All Of Them,Some Time Not Work) So I Just - Re-Write It And Save As UTF-8,Not ANSI)
- Aircraft carrier(Script by Gonza) Added,It's Just Script So You Don't Need Download Any Other Mod
- WARDOG version is Traditional Chinese Mods Required, Withought It You Won't Be Able To See Any Text
Notes:
If you need help,use your backpack callin reinforcements,missile,and satellite camera;
To complete your tast,use your radio (and also if you want to remove garbage,use your radio);
You can finish all task,or just main task,or abort,it's depends on you.
Credits & thanks:
ACE Team;
ACRE Team;
Team Shadow Team(Thanks for Teamshadow campaign !);
Art Studio (Thanks for Satellite view (SATCOM) !);
JDog (Thanks for CRRC Chinook Extraction script !);
Smiley Nick (Thanks for RAF Chinook CH2 !);
Bon_Inf* (Thanks for Advanced Artillery Request System !);
-Martin- (Thanks for the Taviana Island !);
Igneous01 (Thanks for the Random Unit Invasion Script !);
OOPz&P:UKF (Thanks for the L115A3 !);
Vienna (Thanks for the Sattelite View Script!);
RKSL Studios (Thanks for the RAF Eurofighter Typhoon !);
Engima of Östgöta Ops Thanks for the Dynamic Weather Effects Script !);
Hogthar and Mlacix (Thanks for the Design mastery M4 variants !);
2fast(Thanks for the Support script XD);
Rocket (Thanks for the USEC CH-53 !);
fan (Thanks for the Call-In-Support Script Although It's Base On Simplified Chinese·····);
Gonza (Thanks for the Aircraft carrier Script !);
God of Monkeys,Andy, And WARDOG Clan from ROC(Thanks for provide server and help me to test and fix this mission);
BIS(Thanks for ARMA2 !);
Big,Foxhound and ArmaHolic(Thanks for help me aLot to edit this mission and post to Armaholic's news !);
Everyone who download this mission (Thanks for Playing!);
Credits & thanks:
ACE Team;
ACRE Team;
Team Shadow Team(Thanks for Teamshadow campaign !);
Art Studio (Thanks for Satellite view (SATCOM) !);
JDog (Thanks for CRRC Chinook Extraction script !);
Smiley Nick (Thanks for RAF Chinook CH2 !);
Bon_Inf* (Thanks for Advanced Artillery Request System !);
-Martin- (Thanks for the Taviana Island !);
Igneous01 (Thanks for the Random Unit Invasion Script !);
OOPz&P:UKF (Thanks for the L115A3 !);
Vienna (Thanks for the Sattelite View Script!);
RKSL Studios (Thanks for the RAF Eurofighter Typhoon !);
ardvarkdb (Thanks for the SAS Pack!)
Engima of Östgöta Ops Thanks for the Dynamic Weather Effects Script !);
Hogthar and Mlacix (Thanks for the Design mastery M4 variants !);
2fast(Thanks for the Support script XD);
Rocket (Thanks for the USEC CH-53 !);
fan (Thanks for the Call-In-Support Script Although It's Base On Simplified Chinese·····);
Gonza (Thanks for the Aircraft carrier Script !);
God of Monkeys,Andy, And WARDOG Clan from ROC(Thanks for provide server and help me to test and fix this mission);
BIS(Thanks for ARMA2 !);
Big,Foxhound and ArmaHolic(Thanks for help me aLot to edit this mission and post to Armaholic's news !);
Everyone who download this mission (Thanks for Playing!);
One last thing: you only have two hour to stop WW III
Notes:
If you need help,use your satellite radio( uav backpack in game) callin tomahawk strike and enable satellite camera;
To complete your tast,use your radio by press 0-0 (team leader only) (and also if you want to remove garbage,use your radio);
If you have more question about this mission, see readme.rtf
Changelog:
v1.7.1
Blance ACM range setting ,change AA location and make them 'dynamic'
Change maximum player to 4 (Add FAC and medic) and requirements mod