Artillery AI by keV v1.0
Allows a battery of AI controlled Artillery to mimic a player controlled piece and fire as a battery.
Script works in multiplayer missions.
Video: Youtube Video
1. Place ArtilleryAI folder in mission.
2. Add artillery pieces to mission, 1 empty for player, the rest need AI
3. name artillery pieces
4. insert primary and AI piece names into ArtilleryAI\init.sqf, comments show where
5. add a game logic and name it: AAIartylogic
6. add a BIS Artillery Module as it is required for this script
7. add: execVM "ArtilleryAI\init.sqf" to init.sqf
Also includes a file to use along with R3F Artillery and Logistics.