New ACE Update with Sixupdater.
Changelog claims various bugs solved such as the selfheal in SP, and removed the ability to remove Tourniquet, when there was none applied. Also, the Tactical-Ladder-goes-invisible-bug was solved, and a new Mine, the DM16 Tripflare was added.
However apparently, the changelog left out some stuff.
APOBS (Anti Personnel Obstacle Breaching System) Two Backpacks, (Classname ACE_APOBS_A and ACE_APOBS_B) which can be used to demolish a minefield and move over mined areas up to 45m lenght without danger. Reference here
New Flashbangs (2-Banger and 9-Banger) added (ACE_Flashbang2, ACE_Flashbang9), as the Name indicates, the have 2 or 9 Flashes and Bangs instead of just one. The 9-Banger works nearly 2 seconds long cosntantly banging and can diorientate AI for about two minutes, Human players in PVP will be pretty much useless for 20 seconds and very limited in combat for the next few minutes. Especially usefull against lagging players where one bang would probably not hit 'em.
Correct me, if i'm wroong but i'm sure those items are new - aswell as the Dm16 wich works exactly as the M49 Tripflare, tho'. Classname is ACEDM16_M if you're interested.