I have had the chance to check out the ULB module earlier today. When I have the player not spawned directly in the cockpit of the AH64 the menu is only accessible from the outside. I have done some searching and have found many others with the same issue with no luck of seeing if there is a way around this, I got to thinking earlier what if addaction were to be used to add the option the the AH64 when the player is spawned outside the AH64? I had the thought that maybe using the addaction to call a script that will spawn the AH6x and check if it has been destroyed which if it has it would spawn a new one in the air already. Would this be possible? If so anyone have an idea of a script that would work?