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#1 Posted at 2010-08-06 15:18        
     
Fortress Zargabad
by
Weedburner


Description:
The Mission is to kill an enemy Militia Leader who has entrenched with his Men in the Mosque of Zargabad. Players must fight their way to and into the Mosque and kill the enemy Militia Leader.
The Enemy will call Backup,even Airborne Soldiers dropping from Antonov Planes are possible.
The Enemy Colonel will try to escape with a Chopper flying in and landing at the Mosque,Players have to prevent this.


Features:
All the new Close Combat Weapons with Taclights and Lasers and the new Buildings with different Floors,Windows and Roofs wanted me to have a real House-to-House Mout Combat Map.

Every of the more than 150 Enemys is placed Manualy by me.They dont walk around at the Roads,they are entrenched in the Mosque and its Surounding Areas.The Enemys are in cover behind Windows or on Overwatch positions on the Houseroofs.Players must fight their way from house to house to the Mosque.

Other Features:
Humvee Mobile Spawn
Startime switchable in Lobby (Morning,Day,Evening,Night)
Timelimit switchable in Lobby (30,60,120 min or Infinitive)


Installation:
Extract the .pbo file(s) to your ArmA 2 Operation Arrowhead\MPMissions folder.


Changelog:
v1.2a
  • Enemy Placement changed
  • More Patrolling Enemies now.
  • All city is now Enemy with the most Enemy at the Mosque Area.
  • Changed Skillrate of some Enemies
  • Changed Number of Vehicle Respawns
  • Added Diary Texts

  • v1.1
  • Increased Player Numbers to 20
  • Added the High Command Module so its playable in Singleplayer too.



  • This post was edited by Big (2010-08-11 17:54, ago)


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    Big  

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    #2 Posted at 2010-08-07 10:24        
         
    Thanks, page added.


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    Salsa  



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    #3 Posted at 2010-08-07 21:20        
         
    Sounds like a fun mission. Would be cool to play it with ya sometime.

    FSGT Jonathan "Salsa" Lawrence.
    UX108 First Sargent
    "What is an argument among friends but a waste of usable air."

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    #4 Posted at 2010-08-11 17:06        
         
    Hello
    After Testing on a Server i made some needed Balancing Changes and added the Norrin Revive Scriptpack
    -Enemy Placement changed
    -More Patrouling Enemys now.
    -All city is now Enemy with the most Enemy at the Mosque Area.
    -Changed Skillrate of some Enemys
    -Changed Number of Vehicle Respawns
    -Added Diary Texts

    This post was edited by Big (2010-08-11 17:54, ago)


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    Big  

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    #5 Posted at 2010-08-11 17:54        
         
    Page updated.


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    #6 Posted at 2010-08-12 15:45        
         
    Hello,
    In the last Version was a hidden Bug causing Map not to load in Ded. Servers.This was caused by a little Error in Config of new Scripts and is fixed now.

    After some Hours of Finetuning i changed some things and the Mission is now much better.I wanted a real Mout map but sometimes Enemys at Windows turned their back to the Window and did not react to enemys.I added the "Guardpost" Script by Tophe,now all Enemys will active Search for Players.Search Lights are scanning pre-defined Areas now.All Enemys in Buildings now will look trough their Windows.It should feel much more realistic now.

    I also added the newest Version of Norrins Revive Scripts.

    Change in Missiondesign
    Antonovs replaced with Mi8,Mi8 will Land after they dropped the Airborne Unit
    Target Person will no longer call a Chopper to the Mosque to Escape.Now he will drive with an SUV to the Airport,take off with an Antonov and Escape (then Mission is lost)

    Some Atmospheric Stuff added,like Sounds.
    Players and Vehicles will now have Markers
    Ammo of the Transportable Static Weapons increased
    Moible Spawn changed to Medevac Humvee instead of Humvee Terminal
    Some Changes to Enemy Placement

    Until Download Page is updated use this link here plz

    DOWNLOAD


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    Salsa  



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    #7 Posted at 2010-08-15 13:18        
         
    Hopefully you have a non revive version as I don't care much for it.

    Also did you make sure to move him into the mosque as being on the roof all it would take is a sniper to take him out.

    FSGT Jonathan "Salsa" Lawrence.
    UX108 First Sargent
    "What is an argument among friends but a waste of usable air."