# W0lle :
In the chopper you want to wait until a trigger is activated, does it have human players as cargo?
If not then do this:
1) Give the chopper a name, here we use helo1
2) In the initialization line of the chopper write: helo1 enableSimulation false;
3) When you want the chopper to take off write in a triggers onActivation line: helo1 enableSimulation true;
Thanks alot. That did the trick.
# VIPER[CWW] :
I know it takes the mickey this but with some missions i have made the changes werent played until i deleted the old file and saved it again.
If I understand you correctly there is a bug in the software that sometimes leaves changes in the mission that is no longer present on the map?