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Posts: 110
Rank:


Level: Member

Country: se
Location: Gothenburg, Sweden
Occupation: System Developer
Age: 46
In-game name: ]NTRUDER

 
#1 Posted at 2010-12-18 10:29        
     
Hi!

Releasing a new version of my co-op mission Easy Pickings,
but this time the action takes place in the town of Quesh-Kibrul :-) :




Easy Pickings Quesh-Kibrul
by
]NTRUDER


Description:
Find and extract two civilians who were captured by insurgent forces.

Notes:
The Team Leader is the only one that can secure the civilians (Target Alpha and Bravo). So the TL must be present and must not be an AI.
Mission is also playable in SP.

Installation:
Extract the .pbo file(s) to your ArmA 2 Operation Arrowhead\MPMissions folder for multiplayer.
Extract the .pbo file(s) to your ArmA 2 Operation Arrowhead\SPMissions folder for singleplayer.

Changelog:
v.0.50
  • -replaced BIS wound/heal modules with [R3F] Revive
  • -Target Bravo will now spawn randomly in 5 different places by the airfield
  • -increased the number of guards/defenders at the airfield
  • -increased enemy forces in town
  • -added enemy pickups (PK) both in town and outside
  • -radio trigger for takeoff will now not be available until TL is present at extraction
  • -added more Holo and Aimpoint rifles at spawn (for improved CQB)
  • -players will now respawn with same equipment they had when killed

  • v0.40
  • -added custom PMC weapon box (included AA12 High Explosive rounds)
  • -Target Alpha & Bravo should now remain in position until found
  • -Team Leader replaced with proper TL with scoped rifle + binocs
  • -Contractor 2 replaced with PKM specialist
  • -PMC team waypoints added
  • -implemented 3 end triggers
  • -added designated guards for Alpha and Bravo
  • -more enemies present along the way to extraction
  • -implemented heli extraction from extraction point, by radio trigger
  • -HQ sideChat issue fixed, "HQ" unit was not on the same side (Independent)
  • -objective markers shift to green when completed
  • -briefing updated

  • v0.30
  • -added enemies in town center
  • -added civilians, both on foot and in vehicles
  • -added wildlife where appropriate
  • -tasks completion now properly included in triggers
  • -one of the PMC team replaced with AA12 bodyguard
  • -added hotzone marker
  • -ammo and weapon boxes moved closer to respawn
  • -enemy technicals now show more aggression


  • Credits:
    Norrin for the POW script
    Wolffy.au for the House Patrol script
    [R3F] for the Revive script
    Floosy for Quesh-Kibrul 2.0
    BIS for a decade of fun :)



    This post was edited by Big (2010-12-23 06:54, ago)