# Barbossa99 :
Hello everyone!
I was wondering if someone could give me a script for opening the bay doors on Rocket's USEC CH53, I've looked all over the web, and can't find it.
Could someone please help?
Not tested but try some of the following 0 or 1 == open close or the other way round.
strop
vehiclename animate ["strop1hide", 1];
vehiclename animate ["strop2hide", 1];
vehiclename animate ["strop2_2hide", 1];
vehiclename animate ["cargo2",1];
vehiclename animate ["Strop1_Empty", 0];
vehiclename animate ["Strop2_Empty", 0];
ramp
vehiclename animate [""ramp_bottom"", 0]
gear
vehiclename animate ["gear_nose_1", 0];
vehiclename animate ["gear_nose_2", 0];
vehiclename animate ["gear_nose_3", 0];
vehiclename animate ["gear_nose_3_1", 0];
vehiclename 0animate ["Gear_Nose_d_1", 0];
vehiclename animate ["Gear_Nose_d_2", 0];
vehiclename animate ["Gear_Left_1", 0];
vehiclename animate ["Gear_right_1", 0];
vehiclename animate ["Gear_Left_2", 0];
vehiclename animate ["Gear_right_2", 0];