Welcome to Elephant Island! A sunny place somewhere in the Pacific Ocean, or the Carribean, or wherever you want it to be.
Only sparsely populated, it features two military camps and an airfield as well as several radio installations which makes it an interesting strategic object for several countries nearby.
Those of you who own(ed) VBS1 will instantly remember it, the rest has now the chance to set their virtual feet on it.
I started this project about two years ago after I got my hands on the VBS2 Developer Tools. Unfortunately I suck at graphics, so I was never able to create the required textures for it.
In the first version it had an ugly all green Grass Texture all over the place. But hey, I had my first terrain working!
A collaboration with David 'Seventh' Lagettie who had the same Idea back then unfortunately never became reality so at some point I forgot about the whole thing and it went to depths of my drives and collected dust.
A while back I found it again and replaced the VBS2 objects with A2 and converted A1 ones. But still the satmask was missing so I went to the Editing forums and made a list of 'possible targets'. I found it in Bushlurker, as I asked him to make me 'a quick and dirty' Satmask for my island. Of course he did way more than just a quick texture job! He added a working airfield, changed the cell size, levelled the terrain. He also made the island selection banner, the logo and what not. Without his dedicated work the little Island would never be what it is now!
ArmA2, Operation Arrowhead is not
* AI does not cross the rope bridge
* ALICE module does not spawn civilians
* The poles have no powerlines as in the original
* On some systems A2 may crash when you exit the game with this Mod loaded
Credits and thanks
Just a 'thank you' is not enough, so... a
BBBBBBBIIIIIIIGGGGGGG TTTTTTTHHHHHHHAAAAAAANNNNNNNKKKKKKK YYYYYYYOOOOOOOUUUUUUU
for all the time he spent on this little project, doing work I never could have done. The result is better than anything I ever expected!
Thanks also to:
Peter 'Pete' Morrison
for his kind permission to convert the terrain and some objects to ArmA2. Cheers mate!
David 'Seventh' Lagettie
for the original work and some insight view on the original development.
for his Elephant grass.
for doing a great job improving the textures on some of the old and crappy imported models.
for allowing me to use his nice Lingor Environment sounds.
for his excellent tools which saved me a lot of time while converting the terrain and moving models around.
for fixing some of the screwed models and his patience with explaining me n00b how to fix model errors on my own.
for his nice Intro/credits scene.
for providing the ArmA MLODs which allowed me to keep the original layout in most places.
for fast and reliable hosting.
for their excellent project hosting.
Thanks a lot to all of you. Without your assistance and knowledge I would have never been able to release this!
Please report problems or suggestions here
Finally what you have been waiting for:
Elephant Island v1.0 @ Multiupload.com