i am not sure why that error keeps coming up, i have triple checked everything and there is no reference anywhere to that path so i am lost there, i will find it eventually and fix it but for now that stays lol!
oh and any idea which model you are using to get that error message about the pyle.rvmat ?
@jaeger do make sure that you are trying these with vanilla ArmA2 / OA as with running other mods at the same
time could be causing the problem with either something clashing or not making it work right! im not getting any
errors now. Thanks DG
I just want to say excellent work, for starters. This is by far one of the best soldier packs I've seen and I love it. There's one small but annoying thing I've noticed. At night, the Rangers have NVG's on but the ones on their helmets are still up. I don't know if you can make the ones on the model go down, if not you might want to consider removing the helmet ones altogether because it looks really goofy.
Again, great work.
Be advised: I'm polite, funny, and energetic. I eat Pop Tarts, would rather not discuss my bodily functions, and I can't hit the broadside of a barn past 300 meters...
@Commander Croissandwich - i have been trying to get the nvg's to disappear when i turn on the nvg but that is beyond my capabilities at the moment, this will come with time (once again) but i am not going to remove them as i think (personally) they look great with them on during the day!
once again guys if anyone is having file mismatch errors and such i have uploaded the latest version, its on my initial post!
all errors regarding eye2.rvmat and 2ndrangers/data/pyle.rvmat should be rectified!
Thanks so much for this great Mod!! Soldiers look so awesome! all the errors I was getting are gone now though so thanks for the updates, you did a great job. I do however have a question...How do I try out all the helmets and visors and glasses and stuff. What are the names of them so I can put them on players..I guess you can say I am somewhat new at trying on the helmets and such. Thanks again for this wonderful Mod man. stay safe and God bless, when you get deployed.
you can select the glasses etc on the edit profile page when you load the game (under the glasses section) the helmets are unit specific, not selectable!
if you need the classnames for the glasses and hydration packs they are;
Hey DG, you was on about a pistol holster before on your units? well as everyone kind of uses the
pistol holser script (P.H.S) from Norrin which he does share with people, why not ask him to make the units
all that much better? .. would make a nice addition. Anyways, cant keep off of these units in the editor!
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