My friend and I spent 8 months making a mission (Escape the Dead With Wittering [available on ArmAholic]) on Arma2:CO 1.60 using Charon's The Undead Mod. We went back to replay it after updating to 1.62 and now the client is immediately desynced on mission start. They continue playing their own instance of the game whilst the server plays theirs. The mission has not changed, our PC setups haven't changed and other missions work APART from another one of my missions which suffers the same problem in ArmA2:CO but NOT on ArmA2 Vanilla.
Can anyone help? We REALLY don't want to have rebuild the mission from the ground up.
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