I’m updating all my units pack solve the issue with the uniforms and update camosand to add new optional vehicle config since they’re now disabled by default as requested from several users.
I’ve also added new ported A2 models like new CRW CQB and winter suites, plus new models for headgear.
There are also some small other fixies you’ll find in the changelog.
Description
This addon is a retexture of NATO, and Independent units and vehicles, It adds several camouflage uniforms plus custom made headgear and retextured gear in order to represent UK Forces Special Operations units in following types :
- SAS-SBS(woodland): for temperate and wooden areas, with DPM Woodland, US woodland black and green shirts camo variants.
- SAS-SBS(desert): for arid and desert environments, with DPM Desert, US desert DCU tan and grey shirts camo variants.
- SAS-SBS(multicam): SF operators in MTP camo for every kind of environment from desert to temperate and wooden areas with tan and green shirts camo variants.
- SFSG(MTP): SFSG operators in MTP camo for every kind of environment from desert to temperate and wooden areas.
- SF(DA): for CQB\ Direct Action wearing coverall.
- SF\SFSG(Arctic): for snow and arctic environments.
- SF\SFSG(Vehicles): A3 vehicles adapted with UK SOF gear and crew plus Land Rovers, CH47, UH1Y and Static weapons.
- SF\SFSG(Support): Ammo bearers units, NBC, PCU, pilot and crew.
- SF\SFSG(Para): SF units equipped with parachutes ready to be deployed fom the sky.
- SF\SFSG(Divers): SF divers units ready to be deployed fom the sea.
- SF\SFSG(Snipers): SF snipers and spotters in ghillie suite multicam, desert, woodland and arctic.
I used what I found on web as reference sources.
Features:
- Units are equipped with L119A1, M249, Mk48, M240, SR25, M107, Browning HP, Glock and launchers from my NATO SF\Spetsnaz weapons pack.
- Units are equipped with custom helmets, headgear, vest and uniforms.
- Uniforms have more "SF" look, with different camos and plain colors shirts combinations.
- Heavy gear assault units for all the camos.
- Recon units for all the camos in 2 version "heavy" (Helmets and NVGs) and "light" (soft headgear).
- Ghillie suite snipers and spotter units for all the camos.
- Paras and Divers units already equipped with parachutes and diver gear respectively.
- Retextured A3 vehicles: CAS Plane, Quad, MRAPs, APC, Tanks, Boat, Speedboat, SDV, Mortar, all static weapons, helicopters, trucks wich have custom crews and gear loadout.
- Vehicles from my vehicle pack : Land Rovers, CH47, Static weapons with firing from vehicles, sling load and advanced flight model features.
- Units have their own uniforms and gear items in all camo to make them interchangeable.
- Divers have their backpack with uniform, chest rig and helmet inside already to make them change clothes once ashore, plus their normal stuff (NOT WORKING ATM).
- There are 2 weapon boxes one contain all weapons ammo and items, the other contains all the uniforms, gears, and helmet stuff, you can place them in missions to quick configure your loadout.
- Wide variety of groups in the editor.
- Classlist included in folder.
Installation.
Put the addon in "mod folder" of your preference and load it trough steam app properties: UK Special Ops - SAS-SBS (sorted by camo)
Same for groups: UK Special Ops - SAS-SBS (sorted by types)
FACTION NAME (TO USE IN ALIVE) : mas_ukf_sftg
VEHICLES OPTIONAL CONFIG:
I made this optional config on users demand since by default vehicles are now disabled and NATO SF\Spetsnaz Vehicles pack is not a requirement.
In order to get the vehicle just put the "mas_ukf_sftg_v.pbo" plus its signature files in the "addons" folder, if you do so you'll need NATO SF\Spetsnaz Vehicles pack.
For ALIVE mod users config faction\groups name: mas_ukf_sftg
You’ll find all classnames in the classname file included in the folder.
Requirements. Latest version of my NATO SF\Spetsnaz weapons packHere My NATO SF\Spetsnaz Vehicles packHere (only if you’re using optional vehicle config)
Arma3
Changelog.
v 1.9 date 03/MAY/2016
- Added new helmet models
- Added new platecarriers models
- Added UK Radio protocol
- Improved textures
- Fixed loadouts
- F35 UK textures (thanks to Pinaz)
Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes , thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units !
Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units!
Voodoo: thanks a lot for your awesome OPS CORE helmets, Peltors and watchcap, that made possible to update MICH hemets too!
3d_molier International: original MICH model and textures
CG ARTStudio: original MICH model and textures
Rusty: camouflage base textures
New FAST: by StiffMe1steR New GAP : by CG ARTStudio + Jhonny
I'm releasing a final Alpha update, just for the Alpha stage of the game, of my Arma3 Alpha addons.
Next updates will be probably for beta, or just in case of significant variation in alpha.
At this stage the addon includes SAS-SBS operators in 3 camo:
- SAS-SBS(DPM woodland): for temperate and wooden areas.
- SAS-SBS(DPM desert): for arid and desert environments.
- SAS-SBS(MTP): operators in MTP camo for every kind of environment from desert to temperate and wooden areas.
I used web sources for them.
FEATURES
- The pack includes heavy gear units and light gear "recon units" for all the camo.
- Units have their own uniform items in all camo to make them interchangeable.
- Units have also their MTP, green, DPM desert and woodland and coyote plate carriers, belts. chest rig, bandoleers and MTP, green, DPM desert and woodland and coyote helmets as items too.
- Divers have their backpack with uniform, chest rig and helmet inside already to make them change clothes once ashore, plus their normal stuff.
- There are 2 weapon boxes one contain all weapons ammo and items, the other contains all the uniforms (20 each), gears (10 each), and headgears (10 each) stuff, you can place them in missions to quick configure your loadout.
- Groups in the editor.
- Classlist in folder
Changelog.
v Alpha.03 date 18/MAR/2013
- added DPM woodland and DPM desert gear and helmets
Hi all,
I am updating all my unit’s packs, and this is the Beta stage of my UK Special Operations Forces pack, there are a lot of changes, the most notable is the dependency to my NATO SF\Spetsnaz weapons pack, made to equip my unit’s packs with weapons in use nowadays, like M4s, MP5, Browning HP and so on.
There’re also new retextured independent uniforms and new custom made headgear, to improve variety and realism of the units.
New paras and support units have been added too, together with some A3 vehicles config adapted to have custom crews and ammo loadout.
There’re new sets of camos and units to have them deployable from desert, to wooden to arctic areas, and in any kind of possible operational environment.
Also I tried to give the units a more “Special Forces” feeling, adding different camos and plain color shirts combinations.
This is an Beta version, hope you’ll enjoy it ;) !
Description
This addon is a retexture of NATO, and Independent units, It adds several camouflage uniforms plus custom made headgear and retextured gear in order to represent UK Forces Special Operations units in following types :
- SAS-SBS(woodland): for temperate and wooden areas, with DPM Woodland, US woodland black and green shirts camo variants.
- SAS-SBS(desert): for arid and desert environments, with DPM Desert, US desert DCU tan and grey shirts camo variants.
- SAS-SBS(multicam): SF operators in MTP camo for every kind of environment from desert to temperate and wooden areas with tan and green shirts camo variants.
- SFSG(MTP): SFSG operators in MTP camo for every kind of environment from desert to temperate and wooden areas.
- SF(DA): for CQB\ Direct Action wearing coverall.
- SF\SFSG(Arctic): for snow and arctic environments.
- SF\SFSG(Vehicles): A3 vehicles adapted with UK SF\SFSG gear and crew: Quad, MRAPs, APC, Boat, Speedboat, SDV, Mortar.
- SF\SFSG(Support): Ammo bearers units, pilot and crew.
- SF\SFSG(Para): SF units equipped with parachutes ready to be deployed fom the sky.
- SF\SFSG(Divers): SF divers units ready to be deployed fom the sea.
- SF\SFSG(Snipers): SF snipers and spotters in ghillie suite multicam, desert, woodland and arctic.
I used what I found on web as reference sources.
Features:
- Units are equipped with M4A1, M249, Mk48, M240, SR25, M107, Browning HP and Glock from my NATO SF\Spetsnaz weapons pack.
- Units are equipped with custom helmets and headgear.
- Uniforms have more "SF" look, with different camos and plain colors shirts combinations.
- Heavy gear assault units for all the camos.
- Recon units for all the camos in 2 version "heavy" (Helmets and NVGs) and "light" (soft headgear).
- Ghillie suite snipers and spotter units for all the camos.
- Paras and Divers units already equipped with parachutes and diver gear respectively.
- Config modified A3 vehicles: Quad, MRAPs, APC, Boat, Speedboat, SDV, Mortar wich have custom crews and gear loadout.
- Units have their own uniforms and gear items in all camo to make them interchangeable.
- Divers have their backpack with uniform, chest rig and helmet inside already to make them change clothes once ashore, plus their normal stuff (NOT WORKING ATM).
- There are 2 weapon boxes one contain all weapons ammo and items, the other contains all the uniforms, gears, and helmet stuff, you can place them in missions to quick configure your loadout.
- Wide variety of groups in the editor.
- Classlist included in folder.
Installation.
Put the addon in "mod folder" of your preference and load it trough steam app properties: UK Special Ops - SAS-SBS (sorted by camo)
Same for groups: UK Special Ops - SAS-SBS (sorted by types)
Requirements. My NATO SF\Spetsnaz weapons packHere
Arma3 Beta
Changelog.
v Beta.01 date /AGO/2013
- Units are equipped with M4A1 and other current NATO SF weapons from my NATO SF\Spetsnaz weapons pack
- added custom helmets and headgear
- added "independent type" uniforms
- added custom gear and crew A3 vehicles
- added paras, divers, ghillie snipers, support units
- reworked textures
- reworked units loadout
- reworked ammoboxes loadout
- splitted config and data pbo for faster updates
Bugs.
No problems found so far.
CREDITS !!!
For the Units:
Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes , thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units !
Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units!
For the Weapons:
Vilas: the weapons are mostly Vilas MLODS modified and ported to A3 with his permission, credits for most part of weapons models go to him thanks a lot because I wouldn't have been able to create realistic weapons for the units without your great models!
BI: for releasing the A1 sample models , from which I have taken the rest of the weapons models ported to A3, thanks for the same reason above!
Alwarren: thanks a lot for making me able to port Vilas and A1 weapons to A3 , your constant help was essential to have the weapons working ingame!
Zach Gibsons: thanks a lot for making Arma 3 weapons Tutorial, without your great tutorial I wouldn't have been able to port the weapons ingame.
ToadBall: thanks a lot for making Arma 3 ready M16, that was foundamental to get the weapons ingame!
UK Special Operation forces have been updated to A3 final release and my NATO SF\Spetsnaz weapons pack latest version, and I'm pretty happy about the risults of the latest improvements.
During this days I've reworked textures, loadouts and headgear, also retextured CH 49, littlebirds, offroads and truck have been added to the previous vehicles.
There're a lot of new changes that have been listed in the following changelog.
Hope you’ll enjoy the update ;) !
Description
This addon is a retexture of NATO, and Independent units and vehicles, It adds several camouflage uniforms plus custom made headgear and retextured gear in order to represent UK Forces Special Operations units in following types :
- SAS-SBS(woodland): for temperate and wooden areas, with DPM Woodland, US woodland black and green shirts camo variants.
- SAS-SBS(desert): for arid and desert environments, with DPM Desert, US desert DCU tan and grey shirts camo variants.
- SAS-SBS(multicam): SF operators in MTP camo for every kind of environment from desert to temperate and wooden areas with tan and green shirts camo variants.
- SFSG(MTP): SFSG operators in MTP camo for every kind of environment from desert to temperate and wooden areas.
- SF(DA): for CQB\ Direct Action wearing coverall.
- SF\SFSG(Arctic): for snow and arctic environments.
- SF\SFSG(Vehicles): A3 vehicles adapted with UK SF\SFSG gear and crew: Quad, MRAPs, APC, Boat, Speedboat, SDV, static weapons, CH49, littlebirds, offroads, truck.
- SF\SFSG(Support): Ammo bearers units, pilot and crew.
- SF\SFSG(Para): SF units equipped with parachutes ready to be deployed fom the sky.
- SF\SFSG(Divers): SF divers units ready to be deployed fom the sea.
- SF\SFSG(Snipers): SF snipers and spotters in ghillie suite multicam, desert, woodland and arctic.
I used what I found on web as reference sources.
Features:
- Units are equipped with M4A1, M249, Mk48, M240, SR25, M107, Browning HP and Glock from my NATO SF\Spetsnaz weapons pack.
- Units are equipped with custom helmets and headgear.
- Uniforms have more "SF" look, with different camos and plain colors shirts combinations.
- Heavy gear assault units for all the camos.
- Recon units for all the camos in 2 version "heavy" (Helmets and NVGs) and "light" (soft headgear).
- Ghillie suite snipers and spotter units for all the camos.
- Paras and Divers units already equipped with parachutes and diver gear respectively.
- Units have their own uniforms and gear items in all camo to make them interchangeable.
- Divers have their backpack with uniform, chest rig and helmet inside already to make them change clothes once ashore, plus their normal stuff (NOT WORKING ATM).
- There are 2 weapon boxes one contain all weapons ammo and items, the other contains all the uniforms, gears, and helmet stuff, you can place them in missions to quick configure your loadout.
- Wide variety of groups in the editor.
- Classlist included in folder.
Installation.
Put the addon in "mod folder" of your preference and load it trough steam app properties: UK Special Ops - SAS-SBS (sorted by camo)
Same for groups: UK Special Ops - SAS-SBS (sorted by types)
Requirements. My NATO SF\Spetsnaz weapons packHere
Arma3 Beta
Changelog.
v 1.0 date 15\SEP\2013
- compatibility with A3 final release and latest NATO SF\Spetsnaz weapons pack version
- added balaclava as NVG (with balaclava with his own NVG model showed if used)
- added NVG for recon unit (not showed if not in use (day), better for light headgear)
- added more retextured vehicles (littlebird and CH49 helicopters, all static weapons, offroads, trucks...)
- improved camo combinations variety for SF (green\tan shirts added)
- improved loadouts and gear
- scuba units are equipped with UW MP5SD6 (more SF feeling)
- New MULTICAM camo
- fixed: VAS compatibility of items
- fixed: chestrig wrong textures
- fixed: groups added in classlist
Bugs.
No problems found so far.
CREDITS !!!
For the Units:
Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes , thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units !
Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units!
For the Weapons:
Vilas: the weapons are mostly Vilas MLODS modified and ported to A3 with his permission, credits for most part of weapons models go to him thanks a lot because I wouldn't have been able to create realistic weapons for the units without your great models!
BI: for releasing the A1 sample models , from which I have taken the rest of the weapons models ported to A3, thanks for the same reason above!
Alwarren: thanks a lot for making me able to port Vilas and A1 weapons to A3 , your constant help was essential to have the weapons working ingame!
Zach Gibsons: thanks a lot for making Arma 3 weapons Tutorial, without your great tutorial I wouldn't have been able to port the weapons ingame.
ToadBall: thanks a lot for making Arma 3 ready M16, that was foundamental to get the weapons ingame!
Kaelies : thanks a lot for for PSO reticles textures !
I’m releasing an updated version of my UK Special Operations units.
In this version both multicam and MTP textures have been updated, also I’ve reworked the config to have better units organization in the editor and Dedicated Server Fix is NO MORE NEEDED.
Hope you’ll enjoy the update ;) !
Description
This addon is a retexture of NATO, and Independent units and vehicles, It adds several camouflage uniforms plus custom made headgear and retextured gear in order to represent UK Forces Special Operations units in following types :
- SAS-SBS(woodland): for temperate and wooden areas, with DPM Woodland, US woodland black and green shirts camo variants.
- SAS-SBS(desert): for arid and desert environments, with DPM Desert, US desert DCU tan and grey shirts camo variants.
- SAS-SBS(multicam): SF operators in MTP camo for every kind of environment from desert to temperate and wooden areas with tan and green shirts camo variants.
- SFSG(MTP): SFSG operators in MTP camo for every kind of environment from desert to temperate and wooden areas.
- SF(DA): for CQB\ Direct Action wearing coverall.
- SF\SFSG(Arctic): for snow and arctic environments.
- SF\SFSG(Vehicles): A3 vehicles adapted with UK SF\SFSG gear and crew: Quad, MRAPs, APC, Boat, Speedboat, SDV, static weapons, CH49, littlebirds, offroads, truck.
- SF\SFSG(Support): Ammo bearers units, pilot and crew.
- SF\SFSG(Para): SF units equipped with parachutes ready to be deployed fom the sky.
- SF\SFSG(Divers): SF divers units ready to be deployed fom the sea.
- SF\SFSG(Snipers): SF snipers and spotters in ghillie suite multicam, desert, woodland and arctic.
I used what I found on web as reference sources.
Features:
- Units are equipped with M4A1, M249, Mk48, M240, SR25, M107, Browning HP and Glock from my NATO SF\Spetsnaz weapons pack.
- Units are equipped with custom helmets and headgear.
- Uniforms have more "SF" look, with different camos and plain colors shirts combinations.
- Heavy gear assault units for all the camos.
- Recon units for all the camos in 2 version "heavy" (Helmets and NVGs) and "light" (soft headgear).
- Ghillie suite snipers and spotter units for all the camos.
- Paras and Divers units already equipped with parachutes and diver gear respectively.
- Units have their own uniforms and gear items in all camo to make them interchangeable.
- Divers have their backpack with uniform, chest rig and helmet inside already to make them change clothes once ashore, plus their normal stuff (NOT WORKING ATM).
- There are 2 weapon boxes one contain all weapons ammo and items, the other contains all the uniforms, gears, and helmet stuff, you can place them in missions to quick configure your loadout.
- Wide variety of groups in the editor.
- Classlist included in folder.
Installation.
Put the addon in "mod folder" of your preference and load it trough steam app properties: UK Special Ops - SAS-SBS (sorted by camo)
Same for groups: UK Special Ops - SAS-SBS (sorted by types)
Requirements. My NATO SF\Spetsnaz weapons packHere
Arma3 Beta
Changelog.
v 1.1 date 06\OCT\2013
- New Multicam textures
- New MTP textures
- Better units organization in the editor
- Introduced "@mas" addonfolder to include all my addons, other addons will be integrated in next updates
- Dedicated Server Fix NO MORE NEEDED
Bugs.
No problems found so far.
CREDITS !!!
For the Units:
Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes , thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units !
Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units!
For the Weapons:
Vilas: the weapons are mostly Vilas MLODS modified and ported to A3 with his permission, credits for most part of weapons models go to him thanks a lot because I wouldn't have been able to create realistic weapons for the units without your great models!
BI: for releasing the A1 sample models , from which I have taken the rest of the weapons models ported to A3, thanks for the same reason above!
Alwarren: thanks a lot for making me able to port Vilas and A1 weapons to A3 , your constant help was essential to have the weapons working ingame!
Zach Gibsons: thanks a lot for making Arma 3 weapons Tutorial, without your great tutorial I wouldn't have been able to port the weapons ingame.
ToadBall: thanks a lot for making Arma 3 ready M16, that was foundamental to get the weapons ingame!
Kaelies : thanks a lot for for PSO reticles textures !