Hostage Rescue: Extreme
I have developed a hostage rescue mission entirely from scratch. It works as a TDM/Roleplay consisting of 3 teams; Cops, Terrorists, and Hostages. The cops start off at their base and can take either offroad trucks, or an unarmed littlebird to get to the AO.
The game area takes place at the airport.
This mission is very addicting - had a full server all day - and it has a nice sense of competition, pvp, roleplay, and strategy.
The cops have to rescue the hostages by either killing all the terrorists, or by getting all the surviving hostages to the extraction zone.
The terrorists have to keep the hostages under control and win by killing all the cops.
The hostages have to survive.
Features music made by me.
Pointing system (used to show your team where you are looking)
Purgatory (Dead, or waiting players will be located on a separate island while waiting.)
Suppression system (blurred if bullets hit near you)
iP safe (can be run on a dedicated server with no issues)
Police vehicle lights and siren
Video Surveillance (police can tap into the compounds' cameras at the police spawn)
Completely coded from scratch by me (credits to Tophe for the vehicle respawn script and Ghost/Kronzky for their ammocrate fill script.)
Extract the .pbo file(s) to your Steam/SteamApps/common/ArmA 3/MPMissions folder.
- BI forums