Air Base Sabotage
This is an Infiltration or Assault mission. Either approach will work, but the number of times you die will vary depending on your approach. This can be a very challenging mission.
Infiltrate or assault the enemy's position at the Stratis Air Base.
Destroy helicopters and armored vehicles within the perimeter.
Call for air extraction and return to FB Rustic (a.k.a. Camp Rogain).
Incorporates the Virtual Ammobox System 0.6 by Tonic.
Employs a teamkiller punishment system based on Bake's Teamkiller Punishment Script (TPS).
Available startup parameters are normal or hardcore mode, daytime or nighttime start, and initial weather conditions.
Drag .pbo file to your "C:\Program Files (x86)\Steam\steamapps\common\Arma 3\MPMissions" for multiplayer availability, or "C:\Program Files (x86)\Steam\steamapps\common\Arma 3\Missions" for single player (or the corresponding folders if you have your steam games installed elsewhere).
Compatible with Alpha version 0.52.103507.
Disabled AI blufor players so you won't get stuck with an ai if someone disconnects mid-game.
Changed grenadier to medic, and autorifleman to repair specialist.
Tweaked beginning loadouts.
Changed default weather conditions to partially overcast, and the weather forcast to go heavily overcast after a while, so the extraction heli has a chance of making it to you.
Fixed an inventory bug that would cause the initial loadout to be issued multiple times, resulting in backpacks with more than 50 explosive charges (or other items) upon respawn.
Moved civilian MH-9 to a vacant helipad.
Other minor tweaks.
Dropped the third digit in versioning since I'm no longer having to edit it 115 times a day to get it to work.
Fixed bug with extraction helicopter.
Various other tweeks.
Consolidated all three mission versions into one mission by using startup parameters.
Now compatible with Alpha build 0.52.103279.
Compatible with both hosted and dedicated servers.
Hardcore mode now allows respawns as in other modes.
Weather selection parameters do not work properly due to functions being broken in the alpha.
Fixed a bug that caused the mission to end early if Hawk 1-1 was destroyed.
Credits & Thanks:
Credit to Shuko for his Taskmaster 2 library
Tonic for his Virtual Ammobox System
[RECON] for helping playtest.
Bake for his Teamkiller Protection Script