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Posts: 1

Level: Member

Country: nl
In-game name: Hawkeye[508th_PIR]

#1 Posted at 2013-04-03 16:21        
Hi there!

For a while now I have been playing ArmA 2 and loving it. Specially the ACE mod (also try to play PR, I44 and HiP). However since I have build this new PC I'm experiencing a low FPS ingame, my average is 8 (night) to 12 (day). It is playable but I don't have to tell you that this frame-rate is far from perfect.

Before someone tries to eat me and say that I should use the search function for similar or use Google.

I did.

For the past few weeks I have been trying everything, lowering the graphics, running more or less CPUs, BIOS updates, closing all background-programs, video-card drivers, even a full system re-install and re-downloading the game.

So here is my call for help, I hope that someone can help me out.

I will try to provide all the info that I can dig up; for starters my (partial) dxdiag.

System Information
Time of this report: 4/3/2013, 16:55:28
Machine name: PC
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130104-1431)
Language: Dutch (Regional Setting: Dutch)
System Manufacturer: MSI
System Model: MS-7640
BIOS: BIOS Date: 10/08/12 16:52:30 Ver: 04.06.04
Processor: AMD FX(tm)-8120 Eight-Core Processor (8 CPUs), ~3.1GHz
Memory: 8192MB RAM
Available OS Memory: 8162MB RAM
Page File: 4640MB used, 11681MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 64bit Unicode

DxDiag Notes
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Sound Tab 3: No problems found.
Input Tab: No problems found.

DirectX Debug Levels
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

Display Devices
Card name: NVIDIA GeForce GTX 660
Manufacturer: NVIDIA
Chip type: GeForce GTX 660
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_11C0&SUBSYS_28711462&REV_A1
Display Memory: 4042 MB
Dedicated Memory: 1994 MB
Shared Memory: 2047 MB
Current Mode: 1680 x 1050 (32 bit) (59Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: PLE2207WSV
Monitor Id: IVM5606
Native Mode: 1680 x 1050(p) (59.954Hz)
Output Type: HD15
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.1407 (English)
Driver Version:
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 2/10/2013 05:25:27, 17987192 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-5280-11CF-AD72-7C081CC2C435}
Vendor ID: 0x10DE
Device ID: 0x11C0
SubSys ID: 0x28711462
Revision ID: 0x00A1
Driver Strong Name: oem6.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section062:\ven_10de&dev_11c0
Rank Of Driver: 00E02001
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C

I Have these launch options:

-skipIntro -noSplash


Using Dependency Walker I received 2 errors both saying:

Error opening file. The system cannot find the file specified.

The log:
Error: At least one module has an unresolved import due to a missing export function in an implicitly dependent module.
Error: Modules with different CPU types were found.
Warning: At least one delay-load dependency module was not found.
Warning: At least one module has an unresolved import due to a missing export function in a delay-load dependent module.

The DDL files:


This post was edited by Hawkeye508 (2013-04-03 16:36, ago)


Author Message

Posts: 10

Level: Member

Country: us
In-game name:

#2 Posted at 2013-04-14 17:02        
Have you tried disabling anything un-needed? Such as post-processing and anti-aliasing? These tend to cause frame rate drop.