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#1 Posted at 2013-08-11 22:22        
     


Bundeswehr Retexture

by
Wolf13898


Description:
A Reskin of the Arma to Flecktarn.


Future Plans:
adding Tank Crew
adding Heli Crew
adding KSK Units
adding More Vehicle


Installation:
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:/Program Files/Steam/Steamapps/Common/ArmA 3/
64-Bit - C:/Program Files (x86)/Steam/Steamapps/Common/ArmA 3/
After extraction it should look like this:
Steam/Steamapps/Common/ArmA 3/@your_mod_folder_name
You can also use the "Arma 3 Alpha" folder in your "My Documents" folder.

You'll also need add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
-mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5

Note:
You can also use -nosplash to get rid of the splash art and intro videos.


And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.


Included files:
bundeswehr.pbo
bundeswehr_infantry.pbo
heal.sqf
classnames.txt


Credits & Thanks:
To BIS for this amazing game
To Coding for the heal script


Changelog:
v1.0
- Initial release



This post was edited by Big (2013-08-17 07:56, ago)


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#2 Posted at 2013-08-12 01:06        
     
amazing!
can you make a scriptonly (no addon) version of this?
can you also retexture bluefor units?

This post was edited by Coding (2013-08-12 03:04, ago)


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#3 Posted at 2013-08-12 17:18        
     
no addon: i dont know
bluefor: yes


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#4 Posted at 2013-08-13 22:31        
     
Marshal and Blufor Unit:
http://www.bilderload.net/bild-_jpg-62281.htm


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#5 Posted at 2013-08-14 04:54        
     
Nice!
You probably want to release a snapshot of your current version?


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#6 Posted at 2013-08-15 12:14        
     
New sceenshot:
http://www.bilderload.net/bild-_jpg-62291.htm


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#7 Posted at 2013-08-15 12:59        
     
looks nice!
can you also make medicversions or is it not possible:


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#8 Posted at 2013-08-17 10:50        
     
small bugreport:
Hunter: the part above the backwheels is not flecktarned, but frontwheel are
Littlebird: Landingpart on the left front and complete right side is not flecktarned
Ghosthawk: the backwheel cover is not flecktarned (but that one for ah99 is)
Infantry looke really lowres... reference
It is called "medevac" not "medvac" I think ;)
you use "Marshal" instead of "Marshall"
Really nice work so far!!!
*DANCE*

This post was edited by Coding (2013-08-17 11:35, ago)


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#9 Posted at 2013-08-17 17:04        
     
new update

Changelog:
v1.2
- Fixed name Medvac now Medevac
- Fixed name Marshal now Marshell
- Hunter Texture fixed

link:
http://www.multiupload.nl/MVA0DVCUM4


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#10 Posted at 2013-08-17 19:02        
     
It actually looks cool, but it's neither Flecktarn nor german vehicle camouflage.
That's because Flecktarn is designed for clothing, it would be overkill to color vehicles that way. On the other hand Flecktarn (for clothing) has a smaller pattern. The BWMod Team had a good guide about this topic, which you could find here: Enter text for the link here...
Another good reference are photos of german vehicles, like Leopard 2, Marder 1A5, NH90, UH Tiger, etc.
But all of this is just a tip.


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#11 Posted at 2013-08-19 08:05        
     
Updated version frontpaged and you can find our mirror here:




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#12 Posted at 2013-08-27 01:16        
     
Bug:
I still use initials release version, maybe you fixed it in v1.2
on the infantry's shoulder shines the us flag through the retexture...


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#13 Posted at 2013-09-02 19:40        
     
ive finally got some time and redone the infantry texture

screenshot:
http://www.bilderload.net/bild-_jpg-62477.htm

This post was edited by Wolf13898 (2013-09-12 15:40, ago)


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#14 Posted at 2013-09-02 19:55        
     
nice, heli seems also be fixed :D
how can I do a retexture btw?

for the future:
will there be a retextured Titan?


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#15 Posted at 2013-09-12 15:44        
     
i redone the Hunter and Ghosthawk Textures

sceenshots:
http://www.bilderload.net/bild-_jpg-62607.htm
http://www.bilderload.net/bild-_jpg-62608.htm

This post was edited by Wolf13898 (2013-09-12 16:26, ago)