"Radiation" is a completely custom made wasteland mission [MMO] that will let players wonder and loot the wastes of Altis (275km^2) to survive. Currently, a plan to add an in-depth story is also being worked on.
-> Pre-Alpha <-
Beta w/ Stat Save
Twitter: I will start using this for quick updates!
Twitch: Where i will livestream actual work in progress!
Add me on steam, and i will invite you to my closed alpha-beta games :D
- New trailer released!
Motivation is the chance to win $650,000 USD. So expect Radiation to be the absolute best quality
project one can make.
Ok so my method for this project is to "walk" and not "run" with it.
Ive been working on a bunch of little side projects so i can learn coding
much better. While Radiation will ultimately be my main project, please excuse
the side work as i dont like to have down time. And lately Radiation has been
giving me a headache with some issues that DayZ had. The ArmA engine can only do
so much with a large project like this, especially with keeping to a "mission" format
rather than a mod.
I will be starting to post a lot more to the help section of Armaholic soon. Right now im
trying to learn as much as i can on my own.
- I am live streaming my work, either radiation or other projects and such.
I prefer using a streaming method so that i can get instant feedback from
the people to which i hope i recieve! Your feedback has really motivated me
and ultimately will make the final product better than what i could've originaly
-NEW W.I.P. VIDEO BY ....SOON
- This will be showcasing a very small part of the environment
-New plans to release a "Tech Demo" on Steam Workshop by Late November
- Tech Demo will allow players to explore certain areas of the map
-Tech Demo will NOT include any game-play mechanics. This will just be for early testing across different machines
-Everything is WIP
-Taking suggestions/ideas from comments
Planned Ideas (so far):
- An Immersive Environment
- Full and Dynamic Story
- Many Side Missions
- Many Random Events
- 100+ lootable items (not including vanilla Arma3 items)
- Gameplay suited for different player styles
-4 Factions: Survivors, Looters, Wanderers, and Raiders (details soon)
-Player location,stats,skills,buffs,de-buffs -> saves and upgrades
-Modular building system(Not confirmed...yet)
-NO NEW-LIFE AT DEATH -> Respawn at nearest faction base without backpack and primary weapon <-
(Comment below what you want to see, and we'll list the best ideas)
-Base defenses w/ type of health meter that can be replenished
-People to "care" for
-More food items