# MikeTim :
Hey Muggi, so this map is going to be a redux/improved version of the old one, but is it going to require ArmA 2? I assume yes because you mentioned arma 2 buildings right? If it does require Arma 2, please do NOT make it require a3mp, if someone wants to play it with that fine but I would like to also be able to use all in arma with this map, if you dont make it require a3mp but just the arma 2 stuff, anyone with a3mp or AiA should be able to use it as far as I am aware.
I have to admit I cant even remember whats up and down on this anymore. I've pretty much moved on to other and more complex simulators/games, so I havent worked on it for most of 2014. As of right now, progress is not being made.
Not to sound ungrateful, (well, I do sound it but..) the whole future-thing, the massive "port over" from A2 and the ridiculous AI I believe it to be in A3 made me bail this wagon pretty much for good. I think they skipped the fence on this one. I dont know, theres something about it I absolutely hate which made me quit it.
Sidetracking a bit, sorry.. Anyhow..
Other than the default A2 + Arrowhead buildings/vegetations it uses two A2 building addons and thats why it needs a3mp right now as I remember it.
Also, the config demanded some changes so that the weather, light and water looked more like Denmark in A3. - Changes that makes it look really wierd in A2.
As of right now, making favslev work properly in A2 again is at the very bottom of my todo list and if I do it, will be the very last thing after releasing for A3.
I havent yet decided if I want to release it as it is now, so I'll wait a bit longer to see if I find interest in finishing it up a bit more and maybe by then there will be some awesome community created addons that goes well with the map. ;)
The status right now is that there are some parts of the map that I am very unhappy with, but I did manage to make replace half of the groundtexture on the map before I stopped. The amount of work and energy it takes to make these things requires to much of my time right now. So I'll have to make up my mind on what to do from here on. I feel defeated!
And I want to thank all of you who supported me in the development so far, and continues to do so. It's a big help and motivation to see when people are looking forward to the massive amount of hours and work it takes to create something like this! Thanks!