This happened to some extent in ArmA 2 but in ArmA 3, its horrible for me.
Every time I fire a cannon of some sort, not usually a one shot like a tank cannon, but anything automatic or with fire in rapid succession, this includes AA cannons, GMGs, but oh god, espically the cannons on planes, my FPS locks up for a second or two when firing plane cannons, it just makes this horrible sound glitchy lag crap, really it is terrible.
It is not just a FPS drop, I am talking somthing like going from smooth 50-40 fps down to a total 3 second freeze and then 3 fps for 10 seconds, but then after the cannon rounds explode, i get a fps increase for about a second, then the residual sounds just glitch out and the FPS dips again at the end of the explosions "cycle", then after a few more seconds of lag it is ok again.
AMD Phenom II 2.9 ghz 6 core
Gtx 560 ti 2gb
A regular HDD, nothing special
This happens with sound mods, without, with any type of mods and without. I am currently running the latest dev build but I am pretty sure this happened without it before.
I have been playing Arma for a long time, and this happened to some extent in arma 2, espically when my friends fired minigun tracers out into the sky, but nothing like this.
I also have this issue, when i am engaged in a firefight and my oponent uses any of the pointed out cannons my game entirely messes up, It completely destroys the fight as i can not at all react and is entirely unfair as my oponent will often not have the issue, Will someone find out what is wrong please
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