Hey everyone! This is my first mod release for ArmA 3 so lets get going :D the chinook pack will aim to release a large variant of chinooks and give you the option to play with logistical, troop transport and attack versions. Fractions that will get these helicopters will be NATO and civilian for now. I will include a "whats planned" section below to show you what I aim to add to the game and what type of chinook I will be releasing.
- Walk-able interior
- Co-pilot for all versions
- Working ramp
- Collision lights
- Different Camos
1- CH47F (With fixed ramp gunner and side gunners)
2- CH47F (With working ramp, side gunners and walk-able interior)
3- CH47F (With working ramp, walk-able interior and unarmed)
4- CH47F HC4 (With fixed ramp gunner and side gunners)
5- CH47F DESERT (With Desert/Olive Camo, fixed ramp gunner and side gunners)
- ACH-47F (This will be a fictional version not the Vietnam era version ACH47A, it will be based off of the CH-47F)
- Civilian chinook
- Unarmed Vehicle version (side gunner hatch's will be replaced with a window, it will have the ability to load vehicles internally)
- Unarmed Troop version (side gunner hatch's will be replaced with a window, ramp will be fully closed like in Medal of Honor (YouTube) and infantry will be standing and sitting on the floor of the helicopter increasing infantry load)
- Load master
- Fuel Probe
- UK variants (CH47F/HC4)
- HD Textures
If anyone has any suggestions to what I can add then feel free to mention them below, also if there are any bugs please let me know so I can fix them. If you wish to use this then feel free to do so just make sure it is only version 1.0 and give credit to everyone involved! V1.0 will be released unbinarized so anyone can use it for what they want to do with it! If anyone has any questions about using V1.0 to release with another mod then PM me. That's all.:)
Just to let everyone know, V1.0 that was released unbinarized will be free for anyone to use at their own will with their mod packs etc, however future versions that get released will be binarized and will not be allowed in another mod. This is for the projects future and for anyone working with me adding their content that they wish to keep less public as I was speaking to a few people about it and they would prefer it that no one edits their work if they were going to help out, which is understandable and means that there will be more content released.
Added 3 minutes later:
So I felt that I should upload this to the armaholic forums as well even if it was a bit late due to the fact that armaholic has been my go to place for ArmA mods through-out the years. I would just like to thank the Armaholic Staff for all their hard work making this community what it is today!
Added 1 hour 9 minutes later:
I should have mentioned this in the change log buts its a little late now. I made some changes to the ramp and unarmed versions, you can now open and close the rear ramp from the inside and outside now, and for those who like their aircraft spawning with the ramp down in their missions use this in the vehicle init.
this animate ["Ramp", 1];
This post was edited by deltagamer (2014-08-25 17:33, ago)
- Changed body size of the Ramp and Unarmed Version
- Added Sling Loading
- Added Firing From Vehicles on all versions
- Background Bugs now fixed (RTP stuff)
- Vehicles are renamed
- Desert version removed for now, it will be added again
- Added British Ramped and Unarmed version
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