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In-game name: Chairborne

 
#1 Posted at 2014-09-19 19:43        
     

AV-8B Harrier II

by
Chairborne


Description:
This is another port i made from the Sample Models, with minor modifications of my own.
I've had this in the works for a long time, mostly because i got busy with other projects and for some technical problems i had a hard time solving.
There are some features i meant to implement (dampers, decent MFD, reworked interiors) but that would take even MORE time and i don't feel like keeping this for myself any longer.
Some of you will be pissed because of the aircraft loadouts i guess but i think the current loadout is balanced enough, they are fun enough without giving pilots god-like firepower that can obliterate whole AOs on their own.
As for the cockpit, as i mentioned earlier i meant to rework it because it's mid-low detail right now but that might take some time and i still have to get the hang of it, also there is the huge limit of PiP that doesn't allow much customization and doesn't have enough detail to be an effective navigation tool (i'll be leaving links to feed tracker tickets if you want to help out).
Good news is, i did some minor tweaks i'm really satisfied with, especially collision lights and materials/textures.
They still have all the STOVL features from A2 and can take off and land safely on the LHD, i'm pretty sure that is also true for the Nimitz.
Feel free to provide feedback and i'll see what i can do to make this better.
Have a nice day!


Installation:
Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\

When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:
-mod=@mod_name;@mod_name2;@mod_name3;@mod_name4;@mod_name5

Note:
You can also use -nosplash to get rid of the splash art and intro videos.


And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.


Included files:
Cha_AV8B.pbo


Classlist:
Cha_AV8B    |    AV-8B Harrier II (CAP)
Cha_AV8B2    |    AV-8B Harrier II (CAS)
Cha_AV8B3    |    AV-8B Harrier II (Multirole)


Media:



Known issues:
HUD and in-game crosshairs not aligned


Disclaimer:
For personal use only. Do not edit without permission. I claim no responsibility for any damages this addon may cause, use at your own risk.
Released under Arma Public License - read here for more information: http://www.bistudio.com/community/licenses/arma-public-license


Credits & Thanks:
BIS - Original Arma 2 sample model
Chairborne - Port, config, etc...


Changelog:
v0.2 - 05/10/2014
- Crew animations state fixed
- 25mm Tracers now stay lit 4 seconds instead of 1
- Fixed RPT bones error spam
- CfgPatches updated for zeus compatibility
- Radar max range increased to 10Km
- Pilot proxy aligned with crosshairs and HUD
- Zephyr long range now named as AMRAAM


Forum topic:
- BI forums



This post was edited by Big (2014-10-06 15:53, ago)

If you are carrying things that aren't grenades you're not carrying enough grenades.

Author Message


Posts: 42
Rank:


Level: Member

Country: it
Location:
Occupation:
Age:
In-game name: Chairborne

 
#2 Posted at 2014-10-05 16:40        
     
UPDATE - V0.2 05/10/2014

I managed to come around and fix some minor issues with this mod, the most relevant are the RPT bone errors spam and the misaligned crosshairs.
You can find a more detailed list in the changelog.

V0.2 - 05/10/2014
- Crew animations state fixed
- 25mm Tracers now stay lit 4 seconds instead of 1
- Fixed RPT bones error spam
- CfgPatches updated for zeus compatibility
- Radar max range increased to 10Km
- Pilot proxy aligned with crosshairs and HUD
- Zephyr long range now named as AMRAAM

This post was edited by Big (2014-10-06 15:53, ago)

If you are carrying things that aren't grenades you're not carrying enough grenades.