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#1 Posted at 2014-12-05 17:32        
     
Hi there, please let me present this new mod ArmA 3.

What's GLT Mod Extended?
GLT Mod Extended is an optional extension to the original GLT Mod. It is not meant to be used as standalone and never will be! While I'm trying to only use a few 3rd party addons in the original mod, I would like to create missions in GLT Mod Extended using own stuff and lots of other great 3rd party addons. Those addons are not included in this mod and must be downloaded separately!

My main goal for GLT Mod Extended is to create a lot of missions for the Arma 2 maps (mainly Chernarus and Takistan), and later for other community created maps.

GLT Mod Extended 1.04 DOWNLOAD (MAD SIN Mirror)
GLT Mod Extended 1.04 DOWNLOAD (Armaholic Mirror)


Requirements:
GLT Mod (always the latest version)
NATO SF and Russian Spetsnaz Weapons
BW Mod
RHS Escalation Mod
AiA Terrain Pack or CUP (Community Update Project) Terrains
Helvantis (only required for Helvantis missions)
Lingor (only required for Lingor missions)


Author: [GLT]Legislator - www.glt-clan.de / www.arma3.cc
Many thanks to:

BTK (sxp2high) for some his code

and of course many thanks to Team GLT and Team MAD SIN for the multiplayer tests and Bohemia Interactive for providing ArmA 3 and its content

Track the mod progress: https://github.com/Legislator/GLT-Mod-Extended

Installation
  • Put the folder @GLT_X into your main ArmA 3 folder
  • Use the parameter -mod=@GLT_X to load the mod with your arma3.exe
  • You can check if the mod has been loaded correctly if you have the GLT Extended logo in the ArmA 3 main menu

  • Content
  • African civilians and insurgents
  • CDF units
  • CDF vehicles
  • CDF backpacks
  • CDF underwear
  • CDF headgear
  • ChDkz units
  • ChDkz vehicles
  • ChDkz backpacks
  • ChDkz underwear
  • ChDkz headgear
  • GLT Winter backpacks
  • GLT Winter headgear
  • GLT Winter units
  • GLT Winter vests
  • GLT Winter vehicles
  • Several Arma 2 textures (CDF and ChDkz) which can be applied via function to units
  • Chernarus missions
  • Chernarus missions
  • Utes missions
  • Helvantis missions
  • Takistan missions

  • Mission features
  • Mission briefing including a lot of additional information
  • Revive script
  • Up to 8 player slots
  • Cooperative AND singleplayer missions
  • Alter the viewdistance and the gras layer ingame by pressing STRG + Shift + V
  • Most missions are using the GLT Jerrycan Module
  • singleplayer missions have a small intro and UAV briefing
  • Ingame mission changelog
  • Single- and multiplayer mission preview
  • digital keys for multiplayer mode
  • Known issues:
    the Arma 2 ports don't look perfect. I'm a beginner in this matter.

    New units and items!





    Future plans
      more missions!
      more units!
      more items!

    This post was edited by Legislator (2016-01-03 01:31, ago)


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    #2 Posted at 2014-12-05 23:14        
         
    Thanks again for posting your release here :-)
    News is up on the frontpage and you can find our mirror here:




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    #3 Posted at 2014-12-27 16:10        
         
    Good news! I just tested in with the All in ArmA terrain pack and it's also working!


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    #4 Posted at 2015-03-05 11:19        
         

    GLT Mod Extended Update to 1.01


    GLT Mod 1.01 provides a full bunch of Winter units and objects of the GLT forces. The requirements of the mod changed! RDS weapons and tanks are not required anymore. If you want, you can add Helvantis to the mod list. But you'll only need it if you want to play the missions.

    Changelog
    • changed: smoke grenades in CDF backpacks have been reduced
    • changed: random headgear for ChDkz and CDF units (no sunglasses at night)
    • fixed: RPT error caused by fault eventhandler in unit configs
    • fixed: no texture on LOD4 of GLT_Helmet_Crew_CDF
    • fixed: CDF pilot helmet still had the old untextured A2 head in LOD 3 and 4
    • fixed: head proxy in View Pilot LOD has been removed on all CDF models
    • fixed: head proxy in View Pilot LOD has been removed on ChDkz lite soldier model
    • new: ChDkz Helipilot
    • new: GLT Winter Uniforms
    • new: GLT Winter Headgear
    • new: GLT Winter Vests
    • new: GLT Winter Vehicles
    • new: GLT Winter Steerable Parachute
    • new: mission "Operation Wilderness" (Bystrica)
    • new: mission "Combined Arms" (Takistan)
    • new: mission "Winter Soldiers Part 1" (Helvantis)
    • new: mission "Airport Assault" (Utes)
    • new: Modern ChDkz units
    • removed: relation to RDS addons
    • removed: several CDF and ChDkz textures (redundant mod)
    • updated: GLT Showcase: CDF
    • updated: GLT Showcase ChDkz
    • updated: hand sections of CDF and ChDkz models

    PS: If you want, you can track the progress on this link! https://github.com/Legislator/GLT-Mod-Extended

    The download link in the 1st post of this thread has been updated!



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    #5 Posted at 2015-03-05 19:25        
         
    Thanks for the update :-)
    Armaholic news and mirror updated.




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    #6 Posted at 2015-06-21 19:20        
         

    GLT Mod Extended Update to 1.02


    The main focus of GLT Mod Extended was to update all missions and to equip them with the arsenal feature.

    Changelog
    • changed: GLT static AT and AA launchers have been retextured
    • fixed: CDF AT backpacks had wrong ammo type
    • fixed: static weapons could not be assembled anymore
    • new: The Emir of Zargabad (Zargabad mission)
    • new: Operation Desert Comb (Takistan mission)
    • new: Operation Desert Tears (Proving Grounds mission)

    PS: If you want, you can track the progress on this link! https://github.com/Legislator/GLT-Mod-Extended

    The download link in the 1st post of this thread has been updated!



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    #7 Posted at 2015-06-21 21:42        
         
    Thanks again for the update :-)
    Armaholic news and mirror updated.




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    #8 Posted at 2015-08-10 15:31        
         
    GLT Mod Extended Update to 1.03

    The main focus of the update is a complete rework of the CDF units.

    Changelog
    • changed: several textures and RVMAT files have been moved from glt_items_uniforms_cdf.pbo to glt_items_headgear_cdf.pbo
    • changed: texture of CDF MICH helmet
    • changed: textures of CDF backpack
    • changed: GLT Winter backpacks scope changes
    • changed: African backpacks scope changes
    • changed: CDF weapons are now from RHS mod
    • changed: CDF ammo crates config has been moved to GLT Mod Extended
    • fixed: author has been added to several CDF units
    • new: CDF vests
    • new: CDF Bergen Backpack
    • removed: classname GLT_Uniform_Officer_CDF
    • removed: classname GLT_Uniform_Militia_CDF
    • removed: classname GLT_Uniform_Soldier_MG_CDF

    If you want, you can track the progress on this link! https://github.com/Legislator/GLT-Mod-Extended

    The download link in the 1st post of this thread has been updated!

    PS: The GLT Mod Extended is available for download on Steam too!


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    #9 Posted at 2015-08-10 23:18        
         
    Thanks for the updated version :-)
    Armaholic news and mirror updated.




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    #10 Posted at 2016-01-02 19:56        
         
    GLT Mod Extended Update to 1.04

    The main focus of the update is a complete rework of the ChDkz units.





    Changelog
    • changed: some displaynames of the group classes
    • changed: ChDkz uniforms 1 - 4 have been replaced
    • changed: cargo loadout of ChDkz vehicles
    • changed: ChDkz backpacks are now inheriting from RHS backpacks
    • changed: cargo loadout of ChDkz backpacks
    • new: GLT: Winter Soldiers Part 2
    • new: GLT: IS Raid
    • new: GLT: Eye of the Tiger
    • new: GLT: Operation Skyfall
    • new: cfgGroups GLT_MEA_MotInf_Team and GLT_MEA_MotInf_Truck
    • new: cfgGroups GLT_TankPlatoon_W
    • new: ChDkz uniforms 5 - 7 have been created
    • fixed: all vests config has been reworked
    • fixed: all helmets config has been reworked
    • fixed: incorrect classname in ChDkz cfgGroups
    • fixed: GLT: Operation Desert Comb - task 1 could not be solved
    • removed: ChDkz backpack models (port of Arma 2)
    • removed: ChDkz uniforms 1-4 (port of Arma 2)
    • updated: all backpacks mod config value has been applied
    • updated: all vehicles are now available in virtual garage
    • updated: CDF vests have been applied to the CDF arsenal template

    If you want, you can track the progress on this link! https://github.com/Legislator/GLT-Mod-Extended

    The download link in the 1st post of this thread has been updated!

    PS: The GLT Mod Extended is available for download on Steam too!


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    #11 Posted at 2016-01-02 21:28        
         
    Thanks again for the update :-)
    Armaholic news and mirror updated.








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