- RPG and role play like singleplayer gameplay style, progress can be saved to continue at a later point.
- Mod put together from stuff found on Armaholic
- Hunger, thirst, sleepiness, and means to fight them.
- Engage in bushcrafting and hunting using an extensive arsenal of (old, new and modded) tools, weapons and items.
- Fully functional and customizable bows and arrows.
- Extra animals to hunt.
- Earn money through various means, and spend this improving your hunting equipment.
- Slow paced but challenging gameplay, and enjoyable experience for all.
- Snare traps
- More different animal types
- More missions
- A fully functional chicken pen
- Improved animal AI
Known issues that are being worked on
- Does not work in multiplayer (yet).
- Ambient rabbits can not be gutted, mod spawned rabbits can (to not waste ammo, only shoot rabbits in hunting areas).
First and foremost the credits go to the original creators of the materials used:
ArmA 3 Hunting Simulator 2014 - by L.Trale (http://www.armaholic.com/page.php?id=25029)
Arma3 Inventory Items - by RickB (http://www.armaholic.com/page.php?id=28752)
A3 Animal Pack Mod - by MrHuachuca (http://www.armaholic.com/page.php?id=28402)
Flay Archery Fetish Mod - by MrFlay (http://www.armaholic.com/page.php?id=22349)
Nambu Type 10 Flare Gun Mod - by hotshotmike1001 (http://www.armaholic.com/page.php?id=23956)
Trixie's Rifle Pack - by Trixie (http://www.armaholic.com/page.php?id=25993)
Credits go to myself for mashing it all together in a cool way, fixing the broken stuff, making apropriate changes to th ematerial and continueing the development on this project.
For those interested here's a changelog. NOTE: This only contains changes made by myself.
*Fixed the Missions platform
*Fixed Mission 1
*Implemented ability to keep track of large animal kills for mission purposes
*Cleaned up the briefing info a bit
*Boar butchery and sheep sheering now only works from close range to the carcass
*Sleeping now slowly heals injuries
*** FIRST VERSION ***
*Added mod logo and graphics
*Heavily expanded briefing
*Animal population now varies based on location on island.
*Added wild boar (mod content)
*Mission now uses 'Inventory Item Mod' meat instead of an invisible variable
*Added several storage boxes at original base camp
*Removed some clutter objects from map for better FPS
*Changed pay rates of the butcher
*New behind-the-scenes mechanic for selling to butcher
*Raised starting money from 100 to 250
*Changed model of fireplace
*Stripped player's spawn inventory
*Added starting items to box in player's spawn house
*Added archery target to player's spawn house
*Overall item price tweaking
*Squashed a bunch of bugs
*Added archery weapons and ammo (mod content)
*Incorporated 'Inventory Item Mod' by RickB (mod content)
*Incorporated 'Animal Pack Mod' by MrHuachuca
*Incorporated 'Flay Archery Fetish Mod' by MrFlay
*Incorporated several weapon mods
*Hunger and thirst are implemented
*Hunger and thirst tweaked to be a little slower
*Stripped some obsolete functions
*Knife now required to skin a boar
*Added Archery range
*Added Hardware shop
*Added Grocery shop
*Added Archery shop
*Expanded Attachment shop to two vendors
*Expanded clothing shop to two vendors
*Added M14 to rifle shop
*Added Benelli to rifle shop (mod content)
*Replaced M320 with Lee Enfield in rifle shop (mod content)
*Replaced G6 with CZ550 in rifle shop (mod content)
*Tweaked weapon and ammo prices in rifle shop
*Added Zubr and 4-five to pistol shop
*Tweaked weapon and ammo prices in pistol shop
*Added multitude of ArmA 3 attachments to attachment shop
*Added multitude of food and drink items to grocery shop (mod content)
*Added Matchbox to grocery shop (mod content)
*Added water purifying tablets to drugstore (mod content)
*Added antibiotics to drugstore (mod content)
*Added repairkit to Hardware shop
*Added Axe to Hardware shop
*Added Knife to Hardware shop
*Added Flaregun to Hardware shop
*Added Flaregun flare to Hardware shop
*Added Fuelcan (empty and full) to Hardware shop
*Added compound and recurve bow to Archery shop (mod content)
*Added normal, precision and broadhead arrow to Archery shop (mod content)
*Added green camo booniehat to clothing shop
*Added outdoorsman clothes to clothing shop
*Added more clothing shop
*Added Canteen to item shop
*Added some vehicles to the vehicle shop
* 'Inventory Item Mod' by RickB
- Lowered fire building coordinate
- Added support for Boar butchery
- Altered the way campfires are detected
ArmA Black Berets - Click
ArmA 3 Hunting Mod - Click
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