Hey there, I managed to get it working!
Trigger Activation: Anybody
Repeatable: Repeatedly
Activation Type: Present
In the Condition Field
!(Player in thisList)
In the Activation Field(On Activaton)
if (!(player in thislist)) then {player setDamage 1}; hint "Your text cause that dude left";
Thanks for all of you guys help! :D
Hope this helps other people too.
Regards,
Nerodenecro
Added 13 hours 29 minutes later:
Got another question,
anyone got an idea how to make a "PvP AI", which runs around andsearches for enemys?
Never seend something like this.
Regards,
Nerodenecro