I tested my mission with a friend. We noticed that sometimes objectives won´t trigger. I tested a while, and eventually I found out that as soon as anyone of us need to respawn with the build in respawn system and the "respawn_west" marker, still active objectives can be completed, but no new objective is triggered. When nobody need to respawn, then everything works as intended.
What is going wrong? I have my task-triggers connected to my player 1. Do I need to sync the objective-triggers with player 2 too?
This is in my description.ext
respawn = "BASE"; respawndelay = "5"
Thank you in advance for any help you guys provide.