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Posts: 18

Level: Member

Country: nz
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#1 Posted at 2018-07-01 23:33        
Hi good folks

I have a number of 'placed' cage doors synced to the Open/Close door module in the editor (BIS_fnc_moduleDoorOpen).
The module operates the doors fine from the mission editor - If I have it set to 'Closed' in the editor, they are all closed - When it's set to 'Open', they are all open.

What I need is a script that I can run during mission to change the setting from 'Closed' to 'Open'. I have a lever that will have an addAction to operate the doors and execute a script, but I have no idea how to script the change of the 'Open/Close' attribute in the BIS_fnc_moduleDoorOpen module.

Does anyone know how to do this?


Tags: Module, Doors, Open, Close