I have been working on a terrain for my mod and have been creating custom buildings for it and have run into bounding box issues. I need to check when a player is inside and When I spawn the buildings in the editor and run the code to check if a player is inside a bounding box or not it will return true. But if I export that to terrain builder and save it to the .wrp and execute the code it will return false.
I have all the same geometry lod properties as the sample model from the Arma 3 sample pack defined.
map = house
class = house
damage = no
Prefershadowvolume = 0
sbsource = Shadowvolume
I feel like I'm missing something in terrain builder because the code returns true when just spawning the building in. Any help would be greatly appreciated, Losing my mind over this one.
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