v1.0.0 - 1st July 2019
So I have been extremely productive over the last few days, with terrain creation and modification, road placement and precision. The map now has a very good feel about it and there aren't any objects on it yet...
Linked are 2 screenshots from in-game showing the terrain at a distance with the satellite image over it, this image will be more detailed in the future but for the current state it is fine.
Things I will now begin to work on;
- Custom Road Textures, this is to match the stone pathways the island actually has.
- Terrain detail, this is the base terrain gaining more detail and being 100% accurate.
- Ground textures, looking online at images and video I have seen a slight difference between the textures and reality so this is key to make the island immersive.
- Clutter, flat textures are boring and the correct look for grass and other plants is key to adding a living feel to the island.
After these few things, it will be buildings and vegetation, I will try to keep this as accurate as possible to the reallocation but some variance will be implemented to give a better gameplay experience. (e.g. military positions will be added)
In-Game Image 1
In-Game Image 2