AI_Range simply increases the AI effectiveness to its maximum capability, with its only decreases in the AI's super
accuracy in game, to give a more instinctive and enjoyable firefight.
VoiceQuiet sets all Voices to "nullsound" which is a 1kb sound file that I found somewhere and stops all AI and player Radio noises. This also improves the AI response to orders as they no longer experience that 'delay'.
Bloodspray was a lot of fun to make, and I was just generally interested. Its not to over the top, and very CPU light with the script run, all comes down to personal taste.
Note: Bloodspray won't run on dedicated servers as no visuals are needed (but obviously works for clients), and all these ad dons are made with multi-player in mind; especially the voice quiet.
Only extended_eventhandlers.pbo by XEH, which is needed for bloodSpray only. All ad dons operate independently.
Simple installation; drag and drop into the mod folder of your choice; or simply ArmA\Addons.
Voicequiet *empty sound* may get replaced by a beep in certain sound replacements/mods, but it is still better then having the full ArmA voices clogging your radio.
Bloodspray should be sweet, but it may look a bit gorish with other blood effect mods; personal taste really.
AI Range may be over ridden by other mods, such as ACE and TrueRange, but its a beaut none the less.
If you find anything, just post here or send me an email [email]firstname.lastname@example.org[/email]
... or forever hold your peace.
I included the source files for you all to play with if you want.
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7zip | .7z