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#1 Posted at 2009-08-08 20:12        
     
Been working on this for some time.

The overall MP campaign is focused upon real-world operations. Much like Evo and CTI, this multiplayer experience is centered around much of the same aspects, however, it also differs just as much. As opposed to simply capturing cities, towns, and villages, the player will assume roles that require him/her to proceed upon mounted and dismounted patrols, counter-IED, civil-affairs stat um, otherwise know as baby kissing missions, escorts of high-value personnel (civilian and military), recon in force, clear and hold, civilian and military resup or resupply, recapturing of insurgent held towns a-la Phantom Fury, CI or counter-intelligence operations, reconstruction, and many more. The campaign itself is ever changing and includes a strong base in role-playing. The required addons for the various nations involved are being worked on.

Allied Factions Overview


MNF-C Multinational Forces - Chernarus



Following a intervention by the 27th Marine Expeditionary Unit, nations poured in much needed aid. The Coalition now numbers well over 5,000 troops leading the way in stabilization efforts and conducting COIN or counter-insurgency operations. MNF-C, the primary combat element operating in Chernarus, continue to perform full spectrum operations throughout the country. However, this number could grow, as the Russian Federation continues to increase their troop levels along the border.

NRRF NATO Rapid Reaction Force



Secretary General Jaap de Hoop Scheffer stressed that NATO will do what is necessary to ensure the peace during what is a sensitive period. “Let nobody who might be thinking of resorting to violence have the illusion that they would not be met by a stiff response,” Mr. De Hoop Scheffer told reporters prior to the NRF deployment. Combined NATO forces deployed to the region number 2,200. Their primary mission set is to ensure the ceasefire, patrol the currently established DMZ, and conduct maritime operations.

EUSF European Union Stabilization Force



The European Observer Program under the guise of the OSCE supported by the EU serves as a international monitor in the region. Their mission, to ensure that democratic elections take place not only nationally, but locally as well. EOP personnel number 450. Following the December elections, the EOP HQ's in Chernogorsk was almost destroyed by ACF ChDKZ insurgent elements via a massive VBIED. The resulting causalities numbered 25. Because of this event, the EU is considering deploying elements of their Rapid Reaction Corps.

UNAMC United Nations Assistance Mission in Chernarus



UNAMC duties include; providing political and strategic advice for the peace process. The Chernarussian National Development Strategy and the National Drugs Control Strategy, promoting human rights, providing technical assistance, and continuing to manage and coordinate all UN-led humanitarian relief, recovery, reconstruction and development activates in Chernarus. Personnel number 400 and operate throughout the region.

CSI Centrus Security International LLC



A private military contracting firm, or PMCF, operating in Chernarus providing security operations for the Chernarussian president and his family, diplomatic officials, envoys, and key corporate executives from various international firms, as well as training the CDF. They enjoy a almost unlimited budget and have approximately 250 operators and support personnel. Centrus is currently under investigation by the US Senate due to allegations that they are or have been involved in arms trafficking to local militia's.

HGI Huffman Group International LLC



HGI is the primary reconstruction firm charged with rebuilding the war ravaged nation of Chernarus under the Logistics Civil Augmentation Program or LOGCAP. It's mission set includes; restoring essential civilian services such as water and power distribution, repairing and building roads, schools, hospitals, government offices, and providing support facilities to foreign military personnel stationed in Chernarus. They have approximately 1,600 employees working in region. Following recent reports, HGI, CSI, and the CIA have been working hand in hand together.

Central Intelligence Agency

Operating from the US Embassy in Chernogorsk. Their mission set is currently classified. ;)

This post was edited by DevilDog (2009-08-09 03:58, ago)


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#2 Posted at 2009-08-09 01:53        
     
I cannot wait until this gets under way, it sounds great. Good luck.


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#3 Posted at 2009-08-09 02:29        
     
Very cool! Is each faction gonna have there own new skins? Can you release the units standalone? So I can use them in the editor? :D


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#4 Posted at 2009-08-09 04:01        
     
A very small portion of the map.




[edit]HGI assets.

This post was edited by Foxhound (2009-08-09 08:50, ago)


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#5 Posted at 2009-08-09 06:21        
     
Looking better and better. Keep up the good work. I'm sure it will be awesome.


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#6 Posted at 2009-08-09 12:29        
     
Awesome! But again, Is each faction gonna have there own new skins? Can you release the units standalone?


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#7 Posted at 2009-08-09 19:52        
     
I have no intention of releasing any addons prior to the release of this modification. So please, everyone (enad) stop bloody well begging. The mod itself will likely see a potential release following the 1.05 patch that we all know is coming. This is happening because the changes to the game itself will be exponential, and we don't like the idea of reworking everything around a single update

SitTemp or Situation Template



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#8 Posted at 2009-08-10 02:41        
     
Sorry, I wasn't begging. I was just wondering if when this is released are there new units included and can they be released standalone for Editor use...


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#9 Posted at 2009-08-11 23:23        
     
Enad : Sorry, I wasn't begging. I was just wondering if when this is released are there new units included and can they be released standalone for Editor use...

No offense mate, but this isn't a new thing with you asking to release something. When will it be released. Can you please release it as standalone etc etc etc. It's very tiring to say the least as it is something you do quite often in numerous threads. No, nothing will be released as a standalone product. If you want something, how about attempting to create it yourself? However, we are looking to test a few things, and you and a few others are at the top of our list as testers. A NDA will be required. If you're interested, if anyone is interested let me know.


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#10 Posted at 2009-08-11 23:38        
     
Okay. Thanks. You answered my question....Thats all I needed. You didn't have to go on and start talking about things that I dont do...
I try to compliment your work and ask a few simple questions and you respond so aggressively...just chill out.


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#11 Posted at 2009-08-11 23:50        
     
Keep it cool lads, DevilDog, if possible i would LOVE to test this mod/map out. :)


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#12 Posted at 2009-08-12 03:13        
     
Me as well, it would be awesome to pre-release test this mission once it is all ready for such a thing.


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#13 Posted at 2009-08-13 21:44        
     
I've received quite a few emails and PM's asking if the symbology in the emblems has any reference. Well, it does. It represents the nations involved in said alliance, coalition, and or group. As it stands now, the following nations will be represented in the mod itself.

MNF-C emblem has five stars representing five nations;

United States of America (Marines/U.S. Army)
United Kingdom
France
Australia - One augmented unit from New Zealand (ANZAC)
Netherlands

NATO Rapid Reaction Force;

Germany
France
Canada
Denmark

European Union Stabilization Force

Czech. Republic
Finland
Belgium

Nations are listed according to troop levels.


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#14 Posted at 2009-08-24 18:07        
     
I'm wondering, if the 2-16th Infantry at Balota is 2-16th <Rangers> by any chance? I was them for awhile, are you as well seeing as your loc is Ft. Riley?


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#15 Posted at 2009-08-24 20:37        
     
Inspired by the PR gamemode?





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