This mod is based off of my Mortar scripts. I added 4 charges of each ammo class for more control over the ballistics.
Additionally I added a feature that allows you to open the map and click the map to verify traget data. No tweaking or scripting required it is all self contained.
I had planned on releasing it as part of a full artillery conversion pack but realised that I wanted to Do completely different user interfaces and options with the M119 and D30
So I decided to release this as a stand alone mod as the time it will require to finish my othe rprojects might be some time.
I haven't been able to test it on a dedicated server so there is the possibility of an issue. I doubt it, because I had none with the scripts but I am not 100% sure.
So if you come across any MP issues let me know I and I will fix it ASAP.
There is the ability to over ride the default settings with the init.sqf I added a copy of the init.sqf in a demo mission. and copies of the text in the readme for how to over ride them.
High explosive 4 powder charges (High damage 10 meter blast area)
white phosphorus 4 powder charges (Low damage 20 meter blast area)
Target area data (While sitting in mortar open map and single click data will appear in top right of screen)
Registration fire, Returns gun data with impact data.
Ammo restrictions such as reload times and ammo truck proximity.
Default options over ride, Default setting can be changed via the mission "init.sqf" file
All displays are shown Milradians and meters