Found this very usefull post by
CodeSkyWolf in the BIS forums (link below).
See also
Arma Starup Parameters
Dedicated server
Mp server Commands
Server CFG
Multiplayer serve Commands
Running Dedicated server
Commands Not listed
ArmA: Startup Parameters
-noLimitTreeLODs \\sets no limit for Tree Level of Detail
Network Options
-voiceport Defult=2305 dedicated server von port Use if running two arma servers
Config Extras numberOfFiles, checkExe used like So
checkfiles[]=
{
"dta\bin.pbo"
};
numberOfFiles=32
Skywolf:
what does numberOfFiles= Do how do you set it
1= ture 0=false?
numberOfFiles=29 for number of addons?
Suma:
It is number of addons, and it can be used in server-side handlers for events like signature check failed.
Regards
Performance Tuning Options not known
safeMaxBandOverGood
maxBandOverGood
latencyBestAdd
latencyBestMul
latencyOkAdd
latencyOkMul
latencyWorseAdd
latencyWorseMul
latencyOverAdd
latencyOverMul
minDropouts
okDropouts
midDropouts
maxDropouts
minAckHistory
maxOutputAckMask
lostLatencyAdd
lostLatencyMul
maxChannelBitMask
ackWindow
outWindow
goodAckBandFade
minLatencyAdd
minLatencyMul
minLatencyUpdate \\update pings evry MS/s?
initLatency \\\Creates Higher pings?
minActivity
initBandwidth
ackRedundancy
ackTimeoutB
ackTimeoutA
dropGap
maxPacketSize
rcvBufSize
winsockVersion
sockets
NetServer
\\system messages used when players are conected
RegularCheck Player conected normal
OnUnsignedData Player does has Modified Signed data
OnDifferentData Player uses modified Files
OnHackedData \\player uses modified core data
DoubleIdDetected \\two players with the same Cd-key are connected
additionalSignedFiles \\player has More then normal Siigned fil
Source: -
http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=19b80b53310627108afe6d7b084fd6da;act=ST;f=73;t=63934