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#1 Posted at 2010-01-15 17:53        
     
Hi,

I would like to announce that I'm releasing a couple of Co-op Missions that I made.


ricnunes coop pack
by
ricnunes


Description:
Mission pack containing the following missions:

- Co-06 F-35 Down: One of our F-35 Lightning II fighter aircraft was shot down by an enemy Tunguska SAM (Surface-to-Air Missile) while performing a Recon mission in northern Chernarus. The F-35 Lightning II fighter aircraft is the most advanced fighter aircraft in the world which incorporates the world's most advanced avionics and stealth technology. Chedaki forces are already in the crash site and are preparing to dismantle the downed F-35 to perhaps send it to Russia which are obviously very interested in our techonology. So the objectives for this mission are:
    1- Rescue the downed F-35 pilot which was captured by enemy Chedaki forces!
    2- Destroy the remainings of the crashed F-35. We can't allow the F-35 tecnology to fall in enemy or Russian hands!
    3- If possible, your team should try to search and destroy the enemy Tunguska.
Features:
    - BIS first Aid and Battlefield Clearance modules
    - BIS Ambient civilians and civilian car modules
    - LHD spawner by ArMaTeC
- Co-10 NAPA Rebels: After a major offensive launched against the Chedaki by the previous pro-west Chernorussian government forces which despite some inicial sucess was finally defeated when the Russians came to help their Chedaki allies, the result was that Chernarus was completly overrun by the combined Russian and Chedaki forces which resulted in the toppling of the pro-west Chernorussian government. This means that now, Chernarus is ruled by a Chedaki government which is in fact a Russia's puppet government. This of course is unacceptable and it's up to us the National Party - NAPA, to free Chernarus from the Russian and their Chedaki Puppets oppression! LONG LIVE CHERNARUS!
Features:
    - Revive Script by norrin
    - BIS Artillery and Ambient Civilian Car modules
Installation:
Extract the .pbo file(s) to your ArmA2\MPMissions folder.


ricnunes coop pack

This post was edited by Big (2010-01-16 10:42, ago)


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Big  

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#2 Posted at 2010-01-16 10:42        
     
Thanks, page added.


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#3 Posted at 2010-01-16 15:51        
     
Thanks for your work on these, I have had a look at the F-35 one. Not sure if it's a bug or a feature, but the AI refuse to get out of the chopper at landing.

Anyhow thanks for the work put into these mission, nice to see people still making missions for the vanilla, un-modded game.

Pendragon

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#4 Posted at 2010-01-17 22:02        
     
PendragonUK : Thanks for your work on these, I have had a look at the F-35 one. Not sure if it's a bug or a feature, but the AI refuse to get out of the chopper at landing.

Anyhow thanks for the work put into these mission, nice to see people still making missions for the vanilla, un-modded game.

Thanks for your kind words!

Regarding the part that the "AI refuse to get out of the chopper at landing" that seems to be a bug within ArmA/ArmA2 in certain situations. This bug/situation can easily be "solved" by ordering the AIs to eject instead of disembark!

Select your AIs/Team members than press 6 (Action) and finally press the number which corresponds the "Eject" action. This will certainly make the AIs to get out from the chopper.


Yes, a lesson that I learned with Armed Assault editing is that it's usually preferable to make missions unmodded than with mods since it's easier to implement and play them in (any) servers. Also and since I don't use (and in general I don't like that much) the ACE2 Mod and since ArmA2 as opposed to Armed Assault have a very good order of battle/units, IMO I don't see much of a point making missions with mods specially when most people have been making missions with mods. ;)

This post was edited by ricnunes (2010-01-19 13:00, ago)