released version 0008 of the Mission Maker Framework on the BI forums
allows designers to create a new mission in ~5 minutes. This is by no means the first or best mission framework but it is very-- like ridiculously-- easy to use.
released version 1.00 of the AI landing by Heli.
orders the landing of AI units via a helicopter on markers placed on the map from editor.
released version 1.1 of the Area Defending System (ADS).
is a simple and stable script for mission makers to generate a cycle of random infantry attacks on area positioned on map from editor.
released version 1.00 of the Enemy Spawning System (ESS).
is a simple and stable script for mission makers to spawn AI units on areas placed on map from editor.
released version 1.04 of the AI vs AI battle scenario template on the BI forums
is a customizeable mission template to be used in the Eden editor. It allows you to quickly create a variety of battle scenarios involving many AI units just by placing and configuring a few objects in the editor.
released version 1.00 of the Active Lockpicking on the BI forums
adds a Skyrim style lockpicking mini-game for Arma 3.
released version 1.00 of the Arma Decorators on the BI forums
is a vanilla SQF extension implementing python style decorators.
released version 1.00 of the Death Camera on the BI forums
adds a smooth tracking camera to watch your dead body.
released version 6.3 of the ArmaRig for Blender on the BI forums
is a constrained Ik rig to assist with generating RTMs, with Alwarren's Arma toolbox in mind.
released version 0.52 of the Side missions script on the BI forums
creates 4 (Currently) simple missions for the player to complete. The missions are Free captives, Access computer, Assassinate officer and Destroy radar. The missions can also be considered as main missions, whatever suits your needs.