Author: ardvarkdb
Author Website:

Requirements: No addons required

Version: 1.2
Signed: Yes, serverkey included

Short description:

Date: 2010-06-09 08:47

Comments: (14)


4-tf86_navy_seal_pack_1.jpg 4-tf86_navy_seal_pack_2.jpg 4-tf86_navy_seal_pack_3.jpg 4-tf86_navy_seal_pack_4.jpg

TF86 Navy SEALs Pack


This addon contains units depicting United States Navy SEAL teams. “The U.S. Navy's Sea, Air, and Land (SEAL) Teams (commonly known as the Navy SEALs), along with Special Warfare Combatant-craft Crewmen SWCC), compose the Special Operations Forces of the United States Navy, who are employed in direct action and special reconnaissance operations. SEALs are also capable of undertaking unconventional warfare, foreign internal defense, hostage rescue, counter-terrorism, and other missions.”

* Signed Addon for Multiplayer
* 144 units total
* 8 camouflage variations for operations in almost every type of environment.

Each camouflage contains 6 basic units in patrol gear (unit name) , assault gear (unit name (A) ) and a “multiplayer” unit (unit name (M) ).

The units denoted with (M) after their names were designed for Multiplayer use within Task Force 86, but can also be used in single player
(when used by the A.I. will choose a random set of headgear to wear). A wide range of headgear (~35) in various camouflage has been added
to the Player Profile section under the Glasses menu. If you are using a unit with (M) after it’s name the headgear you choose will show up
ingame on this model when you use it. **WARNING** If you choose a headgear from the player profile and use any unit that does not have the (M)
denotation there will be clipping on the model because you will be wearing two pieces of headgear.

If you are part of a squad / clan / group of friends and wish to use the (M) here is the best way to do so:
1.) Create a mission containing the (M) units.
2.) Tell everyone who will be playing what camouflage the units will be.
3.) Everyone loads up and chooses what headgear they would like to wear from the Player Profile
4.) Connect to the game and everyone will have the headgear they chose.
5.) Look cool and blow stuff up.

As we always advice use mod folders to keep your mods organized and to prevent errors in the future.
Check our FAQ for a clear explanation.

**WARNING** Be sure to delete all previous PBO's, as the new version uses new pbo names. Old PBO files will be named TF86_SealsACU etc. ***

Included .pbo files:

Please read the included readme for more information about the different versions in this addon.

Ardvarkdb: Models, model edits, textures, texture edits, config etc. etc. etc.
SafetyCatch: Plate carrier and backpack textures from the SAS pack and general advice
Jackal326: General modeling advice
Johnny: Original models and textures for body, and permission to port from ArmA1 to ArmA2.
DaSquad: Original models and textures for Mich 01, Surefire and IR Strobe
St3rv: IBH base model. Model edits, UV mapping and textures by Ardvarkdb
Jennifer/Neph/Retro (Same person, different nicknames): Original night-vision and headmount models and textures.
Scubaman3d: Original AOR 1 camouflage swatch.
Rocko: Help with model optimization and file size reduction.
BIS: Original models and textures for much of the gear.
TF86 Squad: BETA Testing / general advice

- Adjusted some textures
- Added in ACE config
- Optimized a few more models

- Restructured pbo files
- Removed ACE config pbo's due to ACEX integration
- Added AOR 2 camoflauge units
- Added M variants for AOR 1 units
- Updated textures, normals and model rigging
- Optimized model usage so now there are 6 models for the units intead of 120 (Thanks to Rocko for all his help)
- Added several new sets to the headgear options under the glasses menu (AOR 1 boonies, AOR 2 boonies and 6 helmets)
- Fixed some minor texture issues

- First release

Forum topic:
- BI forums

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