J.S.R.S. Soundmod version 1.5 fixed available
Mods and Addons

LordJarhead sent us updated versions of the much anticipated J.S.R.S. Soundmod which he announced on the BI forums.
With the previous 1.5 release there were a few issues with the bisign and bikey files as well as a few config errors. Everything has been fixed now!

When you already downloaded J.S.R.S. Soundmod version 1.5 in the past days just download the patch and overwite existing files!
When using the patch you should delete all old .bisign files in your JSRS installment before installing the new J.S.R.S. Soundmod Update 2. There are only 4 files which will be replaced.
J.S.R.S. Soundmod - ACE pack and J.S.R.S. Soundmod - Optional Sounds have been updated too!

    Quote LordJarhead :
    J.S.R.S. is a Sound modification. This sounds less exciting at first than it is, doesn't it? Oh, but it is much more than just your typical sound modification. Simply because not only does J.S.R.S. essentially offer toally new sounds for ArmA II, but offers much more in that it also extends the game with new sound-based features in-game which were originally
    though not possible.

    The biggest feature is the "Distance script" that allows the mod to address different sound effects at different distances
    to the player. The scenario: If a shooter is 500 meters away, one extra tuned value sound for this distance will be
    played. This gives the impression of being far away of that shooter.
    There are also effects like the "First Person sounds" which giving the impression that the weapon is close to your face
    by adding mechanical extra sound effects which is only played when the player is playing in the first-person perspective. The same works for vehicles. When sitting as a passenger in an armed vehicle, you can hear the mechanical sounds of the weaponry.
    The latest addition to the J.S.R.S. Sound modification suite is the all-new "in-room script" which mixes an extra loud
    echo over the weapon effects when the player is inside a building and is firing his weapon. The effect results in the
    impression that you really are inside a building.

    All these new features--plus over 5500 other new sound effects--makes for an entirely new sound experience. Arma
    2 is transformed with only a mod in a completely different dimension. Each mission is completely different because of
    the ubiquitous new impressions. It is made for more aware of risk, opponents recognized by the authentic weapon
    noises or they can very accurately located due to the distance effects.

    J.S.R.S. 1.5 brings all the old-known effects and sounds to a whole new level, even compared to previous J.S.R.S.
    versions of the past. This version is the culmination of J.S.R.S. "Perfection" after a long journey of working on J.S.R.S..
    Try it, you will not be disappointed!

Use the patch if you already downloaded version 1.5 earlier! Thank you!

J.S.R.S. Soundmod Full v1.5

J.S.R.S. Soundmod Update 2 v1.5

Seperate downloads (already in the full package):

J.S.R.S. Soundmod - ACE pack

J.S.R.S. Soundmod - Optional Sounds

Community Base Addons
Arma 2

Written on 2013-01-10 09:37 by LordJarhead  

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