A2WarMod is a Compilation Mod of 126 addons & mods that aims to Add, fix, enhance, alter many Effects, and gameplay aspects of Arma2. This is the Full version which has been made Compatible with ACE, this version includes patches v 1.2, and Patch v 1.3 with all fixes applied from previous versions.
UI (user interface) change, the gamy indicators have been removed
Realistic Audio-visual awareness inside vehicles, and Armor
Weapon control -(hit where you shoot!)
Realistic bullet, rocket ballistics, & rates of fire for small arms.
fix for the simulation of bullets and missiles firing from the correct places on BIS vehicles.
Dynamic Sound Echo System
AH-64D systems, which includes: IHADSS, MFD & TADS system
AI Spotting, engagement distances, hearing, and radar upgraded
Dynamic sound & Extended voices - AI will shout curses at the enemy, tell you when they're reloading, throwing a grenade,
engaging, when they're hurt, fleeing or when they've scored a big kill! and say things based on the situation.
Ability to Attach a Satchel to Vehicles, & Armor
Functional Iron Sight for M136 and RPG
Fighter Planes easier to fly
zoom for all weapons without telescopic sight, includes mounted/static mgs
New explosions for grenades, bombs, missiles, and general effects
Upgraded grenadier -(enables all grenadier Bluefor units to have a realistic loadouts)
functional sights for Under-slung Grenade Launcher
Modified grenades and grenade-launchers to increase carrying capacity.
Added options to the player's action menu to spawn ladders
Landscape textures more organic, coast lines have now more sandy beaches,
correct land texture for islands that have only the seafloor texture
Fire and smoke upgraded
Increased dust effects for all bullet hitimpacts, sparks and embers, ammo sparks explosion,
Increased dust on bombs and artillery impacts
Fireteam HUD that Provide situational awareness on where your fireteam members are and what their orientation is.
HDR reducing effects by adjusting the aperture
user able to set the AI dispersion for all mounted MG's in the game, both static and on vehicles.
tracers and tracer pattern modification for all weapons that use 556x45, 545x39, 762x51,
and 762x54 rounds.
AI able to use grenade launchers like the M203 and GP-25. (Fix & updated)
AI units able to equip themselves with weapons and ammo (new version)
100+ faces in Arma2 available to choose in your player profile, each with 6 camo variants,
giving a total of over 700 faces to choose from
AI_Range increased the AI effectiveness to its maximum capability,
with its only decreases in the AI's super accuracy in game, to give a more instinctive and enjoyable firefight.
clutter on Chernarus for a better view and a very small performance boost.
Weapon collision with the environment is significantly toned down, meaning that you can now move sideways through
doorways and generally find CQB to be more enjoyable
More realistic combat behavior from mechanized infantry squads
Building system that lets you build nearly everything everywhere
Simulation of AC-130 air support can be called or played to rain hell from the skies
Soldiers will shout they are wounded, killed, kill the enemy or simply saw a grenade at his feet.
adds a bit of realness to your combat missions. Now you can hear what's going on with your AI squad mates
and many more!
Refer to the installation readme included with Download.
Credits & Thanks:
If it were not for these Community members and their dedication to the game, A2WarMod and its patches would not exist give your thanks to these guys!
Big Dawg KS
NonWonderDog / Fincuan
zyco (alias Picolly)
- fixed a couple of errors
- added a missing file
- Removed DisableOnDamageSoundForHelicopters_Sound_C_Gameplay and UnlimitedTransportOfWeaponsAndMagazinesInVehiclesToAvoidAmmoSpillingBug_Fix_C_PROPER as they prevented the UH1 Venom from showing in the editor
- BI forums
- Armaholic forums
- Community Base Addons