Author: Rocket
Author Website: http://www.usecforce.com Requirements: Alpine Version: 0.1 alpha Signed: Yes Short description: Aoraki/Mount Cook is the highest mountain in New Zealand, reaching a height of 3,754 meters. |
Description: This initial release only includes a small scale map (20km x 20km) of the Aoraki region, with snow/rock/ice only. It includes no buildings, vegetation, or anything. Future releases will include the expanded version with the real world vegetation and object details. "Aoraki/Mount Cook is the highest mountain in New Zealand, reaching a height of 3,754 metres (12,316 ft). It lies in the Southern Alps, the mountain range which runs the length of the South Island. A popular tourist destination, it is also a favourite challenge for mountain climbers. Aoraki/Mt Cook consists of three summits lying slightly south and east of the main divide, the Low Peak, Middle Peak and High Peak, with the Tasman Glacier to the east and the Hooker Glacier to the west." - Wikipedia Features: - 20km x 20km terrain - 10m terrain relief resolution - 1m terrain satellite map resolution Installation: As we always recommend use modfolders to seperate the custom content from the official game content to prevent problems. For different ways to set up your modfolders and use them please visit our FAQ. Included .pbo files: usec_aoraki_world.pbo usec_aoraki_textures.pbo usec_aoraki.pbo Media: Video by Wastelander: Notes: This alpha contains area in snow/rock/ice only, it is an initial release. Main release sometime after April 2011 when I RTB. Credits & Thanks: - Dean "Rocket" Hall - Land Information New Zealand for providing contour data, from which the heightmap was generated - USEC for testing - Spirit for his help and inspiration at every turn! Changelog: v0.1 alpha - first public release Forum topic: - Armaholic forums - BI forums ![]() - Alpine Enable javascript to be able to download from Armaholic please!
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sweet but i'll wait till' the full release
Great map!.
As you still making it ,It would be a good idea to place an oil rig in the bay.
looks quiet awesome, keep it going.
well done so far!
greetings rooty
a mountaineers dream!
The 3-172nd Ascend To Victory
Doesn't work :( its not on my list of maps in the editor
Absolutely beautiful. I don't know if it's a combination of lack of vegetation, buildings, wildlife, or something else, but my FPS goes up by about twenty frames on this map, even on full view distance. Great map, again.
How Can i use this addon? Beacuse when i add files to @Alpine it's doeasn't work. ;x
Idk why it isn't appearing on some people's editor maplist. I just copied the three main pbo files straight into my Expansions/Addons folder (didnt bother with a mod folder this time), and it appears. At first I got a minor missing textures error, but all you need is also add this 4th pbo into Expansions/Addons and it's fine:-
http://www.armaholic.com/page.php?id=13241
It looks really lovely when flying over it with the graphics option set to at least a 5000m view range. Even at the max 10000m the framerate is good, due to not having any masses of trees/grass to render. Had great fun barnstorming the Ka60 through the narrow valleys and ravines - solid rock barely 1m either side of my rotors!
The description says it's only a small scale map too - it's 20x20km - four times the area of all the standard 10x10kms maps, and 16 times the size of all the farty little 5x5kms! It's not small!
Yes, it’s working in Arma 3, but the sky texture from Arma 2 Takistan is missing. They give extra nice mountain skylines at the horizon. And the atmosphere and light settings are Mediterranean – too bright.

To get around this use the following Addon: @GDSN_IslandLightingFixes
For beautiful clouds in between the mountains use the Arma 2 cloud module (get it as an “Addon” with these three pbo’s: (from Arma 2): modules.pbo, modules.pbo.bi.bisign, modules.pbo.bi2.bisign.
Currently I’m porting my Aoraki mission for Arma 2 OA to Arma 3. Take a look at the Arma 2 OA pictures here:
[url= http://www.armaholic.com/forums.php?m=posts&p=108752#108752]Operation Ridge Sweep” [/url]
Nice work, the port for Arma 3 could do with a few tweaks to smooth its jagged edges and replace its low-rez textures on the terrain editor. The main map needs to be fixed when zooming out, but all in all it's a nice port. Now all we need are a few variable snowy weather effects from BI
i portet this map to epoch and played it.. the map has no ground vegetation, so fps is always high, but it doesnt look good.
and there much to less towns/villages and buildings on map..looks like it was made quick and fast.makes no fun playing it.
to much empty vast space on mp.
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