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  S.t.a.l.k.e.r. mod by DAP updated
Mods and Addons
 

DAP informed us he released an updated version of the S.t.a.l.k.e.r. mod on the BI forums.
Apply patch #3 if you already installed S.t.a.l.k.e.r. mod version 1.02 otherwise download the full version.

    Quote DAP :
    This is a mod for ARMA 2 based on the game from the GSC - S.T.A.L.K.E.R. Shadow of Chernobyl.

    Features:
      - Advanced Bloodsucker AI
      - Anomalies
      - Stalkers factions/ Zombied stalkers
      - Surge
      - Shotguns ammo for Saiga 12K and M1014
      - Blind dogs (module)
      - "Monolith"
      - Artefacts
      - Detector of anomalies
      - Psyonic shield
      - Demonstration mission: The hunt for bloodsucker
      - Some little surprises for all fans of S.T.A.L.K.E.R.


    S.T.A.L.K.E.R. mod was upadated again. Current version is 1.03.
    Changelog:
    • Mod Core:
        - Fixed: Dogs not moving after load saved game
        - Fixed: killed a zombie > become criminal
        - Fixed: Multiplied radiation damage in MP
        - Fixed: Multiplied psy damage in MP
        - Changed: Decreased size of health indicators
        - Changed: Health indicators now optional
    • Missions:
        - Fixed: killed a military > become criminal
        - Added: Tent now save your inventory after death
        - Added: server option: enable\disable health indicators



Written on 2013-11-10 17:45 by DAP  

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