Date: 2011-09-12 07:40
Kill all terrorists mission type inspired by: Tom Clancy's Rainbow Six series Terrorist Hunt gamemode.
It comes in three versions:
Feruz Assault. This one features max of 225 terrorists to set, all takes place in Feruz Abad, UPSMON script enabled. Some issues with this one is that the 5-7 terrorists might kill themselves for whatever reason on the beginning of the mission. It may have to do with the AI pathfinding and some of them will fortify inside buildings. It is less laggier than the previous maze for there are less objects to render.
Villa. Max terrorists are 120 and it takes place in the Villa of Zargabad. The scripts that are used is Random House Patrol and Dynamic Weapon Generator (CO and Blackops version only). Inside the Villa building will be guys in blacksuit with guys (one of the civilian models but I made them terrorists.
Camino Al Diablo. The max terrorist amount is 220. The map is Chernarus (so hopefully ARMA 2 free players will be able to play it soon). So far this one would probably be the hardest one in my opinion because of the trees and bushes and the Chedakis in ARMA 2 usually wear green. You may decrease the amount of terrorists if you like to make it feel less like you're getting overkilled if it is too hard. The terrorists will be wandering around the woods and the rest will be fortified up in the Devil's Castle. Fireplaces are also around to make it harder during night time (although it should be hard enough already).
Carrion Carrier Please tolerate the horrible lagfest for the first minute or 2. 400 terrorists total (recommended to set to 150 or less for best performance, 200 or more if your computer can handle it). Fight on 5 carriers. West side have terrorist with western weapons, east have eastern weapons, far west have silenced, far east have random weapons (golden AKs for ARMA 2 standalone)
A revive version for each mission is now included, except for Carrion Carrier.
Extract the .pbo file(s) to your ArmA2 Operation Arrowhead\Missions folder.
Norrin Spectate Script glitches here and there. Do NOT press ESC when you die and enter spectate mode or else you will not be able to go back in spectate mode and just stay stuck running around in a box.
When someone joins in progress at times, the terrorist counter script might glitch up and delete all the terrorists except for 5-10 at times.
Sometimes the CLY Heal script doesn't work at unknown times (I do not know the problems)
Terrorist Deletion: While my friends and I were playing through some of the missions, at random times if someone joins the game while it is in progress, there will be some bug that all the terrorists will disappear except for around 5-10 terrorists left. It happens most oftenly when someone attempt to abuse the lives system too by trying to exit and rejoin to try to get their lives back.
Celery Bandage Not Appearing?: For some reason sometimes, the CLY bandage script is not working sometimes, I don't know why. I have only encountered this issue once or twice. It should work most of the time hopefully.
Carrion Carrier: There's a little bug so set 10 more terrorists than the amount you want... it seems to subtract the amount of terrorist you put by an extra 10. Sometimes, the terrorists might walk through the walls and it could be annoying or, they can walk through the balcony and fall to their own death. Sometimes, the terrorist just don't shoot you while you're right in front of their face.
I have worked on an ACE version but canceled it due to some guns having missing ammo. I have created this mission because I have enjoyed the Rainbow Six Terrorist Hunt mode for a good while... it's a shame that ubisoft had to put down such a great game so I have decided to make terrorist hunt for ARMA 2.
There is no revived version for Carrion Carrier (it has been tested and it will not work because Norrin Revive will spawn you to the closest solid object of your dead body <underwater in this mission>)
Credits & Thanks:
-Demonized (helping me with AI amount params, creating AI flare script, helping with terrorist count script, and for being one of the biggest help to me on scripting questions)
-Celery (creating Self Heal script)
-Reedtech (PMC/BAF ammobox fill)
-Xeno (Secondary Primary weapon script)
-Norrin & Kegety (Spectate script)
-Toadlife (Universal Weapon Respawn)
-MulleDK19 (helping with terrorist count script)
-Blakeace (helping me with disable/enable ammobox param)
-Daimyo21 (starting a topic regarding limited respawns)
-SchnapsdroSel (creating an amazing unit addon, Desert Mercs & Blackops)
-Robert Hammers (creating amazing weapon addons, RH SMGs & RH Pistols Remake)
-Bohemia (creating such a great game)
-Red Storm Entertainment (creating Rainbow Six)
-Phantom Maps Community (help testing the mission)
-The ARMA 2 forums community for helping out
- Bi forums
- Arma 2 (optional)
- Desert Mercenaries and BlackOps (optional)
- RH SMG pack (optional)
- RH Pistol pack Remake for OA/CO (optional)