[GIANT GASP ] dude, idont even know u but i think i love you aha (no homo but, let the records show that the very first US F-18 has been made for ArmA II!!!!!!!) u have no idea how happy u made me , like dude...i was going to uninstall ArmA bcause i was bored and there wasnt any F freaking 18's now u just gave me a reason to continue!! thank you so much mann i dont even care how many bugs there are i know you'll update it eventually! god man aha wow!
a quick thing to point out - and this is actualy disturbing me - is the elevarors work correctly when nosing up or down, but they oppose the bank left and right. could you mabe look into fixing that?
Thank you very much. I've been checking here weekly for a cf-18, pretty much since i got arma. a f/a 18 is close enough tho! The flight model is great too :) I'm gonna have fun with this one!
Is it intentional that the plane's speed is capped to 360 something km/h on dry thrust? Just asking.
Otherwise, great plane, love it!
BTW using Reinforcements for playing, and im using VTE maps (cause im too lazy to load other ones...)
OK some recent patch fixed my problem listed just up there /\
Awesome plane! probably the best on the site for OA!! (Personally I tie this to GLT's F-16C)
@snake_eyes
GLT already got an awesome F-16C mod fully compatible with OA and RFT: page.php?id=5900
oops, disabled 0.0
OTHER than that, amazing, I love it. I served 4 years active duty in the Navy before going army and I have to say the attention to detail is outstanding. I love how you have the hoses on the side in the cat walks, also the bomb elevator is outstanding, usually there is one there and also behind the tower. Cat's 1234 are dead on along with the Salute, it would be neat if you could add Trouble shooters to the aft end of the F/18 but you already did a OUTSTANDING job, I mean the life raft and the ejection seats were GREAT. I love this mod the most out of all the other Mods and I'm not just saying that. I am baffled by how you did this. Thank you for making this mod, btw I use to beein in VFA 32 Swordsmen, NAS Oceana!!!
The exact error I am getting is ( No entery 'bin\config.bin/CfgAmmo/fz_f18_droptank.cartridge'.) And I can't use any weapons, it just says drop tank 1 and it doesn't do anything, Manual fire or no manual fire. Other than that, it's a outstanding jet.
Does anyone else have the issue that after flying then landing you cannot leave the plane with out ejecting and does anyone that has had it know how to fix it? Any help would be appreciated.
Description:
At this time this addon contains USMC F/A-18F variant, US Navy F/A-18F, and RAAF F/A-18F.
This by no means is 100% (more or less 95%) completed. I am releasing this early because I would like to work out the bugs and also cannot give my total attention to working on it, so I thought it would be better to let the public enjoy what I have so far and update it as we go.
There are no major issues, except an error when you crash...so dont crash ;)
I am hoping to give you as much information as possible so you will be able to operate it successfully. But you will have to do some experiementing yourself to get aquainted with the controls.
Installation: Make sure you delete any previos versions of 2_MAW!!
As we always recommend use modfolders to seperate the custom content from the official game content to prevent problems. For different ways to set up your modfolders and use them please visit our FAQ.
When you are using the Steam version you can find a Steam mod installation and activation FAQ here.
Included .pbos:
mar_pilot.pbo
fz_f18.pbo
Usage:
Aircraft can be found under:
Blufor > USMC > 2nd Marine Aircraft Wing (2MAW)
Blufor > US Navy > Carrier Air Wing Eleven (CVW-11)
Blufor > RAAF > No. 1 Squadron (1SQN)
USMC Pilot can be found under:
Blufor > USMC > Men > USMC Fighter Pilot
USN Pilot can be found under:
Blufor > US Navy > Men > USN Fighter Pilot
Fold wings:
this animate ["l_wingfold",1]
this animate ["r_wingfold",1]
Open canopy:
this animate ["canopy",1]
Media:
Video by Derbysieger
Known issues:
I have decided to release this version because it has been sitting on my shelf for months now. Many of the previous problems have been fixed, however, there are still several things that need to be addressed. I will work on them when I have time.
Credits & thanks:
[GLT] Myke
ANZACSAS Steve
Mandoble
Franze
F2F_BHO
Tasel
JDog
tromac
And many more out there in the community... thank you!
Changelog:
v2.1
- fixed missing a weapon.cfg
v2.0
- Cant remember all of the fixes I have done...
v1.8 (with a special thanks to Mandoble)
FIXED: Damper now works perfectly!!
FIXED: Lift envelope was off (plane took off by itself at like 150 km/hr)
IMPROVED: HUD
IMPROVED: Afterburner flame
FIXED: Chernarus lag (tested with 5 F/A-18 vers 5 SU-34, only lagged once and that was during an explosion)
ADDED: Extended_Eventhandler (CBA Required)
ADDED: Two more US Navy fighters
ADDED: New MFD 3 with startup
ADDED: Indicator Lights with startup
REWORKED: The whole addon, rewrote scripts from .sqs to .sqf, removed scripts, renamed classnames of aircraft, renamed addon to MAR tag. (A big thanks goes out to Franze and the ones that helped him with the original F/A-18.)
FIXED: AI landing gear issue (still havent had a chance to check them landing)
FIXED: LOD issue
REVERTED: Back to vanilla ArmA II useraction Gear Up/Gear Down
STARTED: Working on new added bonuses with Mandoble.
v1.7 (removed due to errors)
REMOVED: F/A-18F marker
FIXED: Engage Afterburner action
IMPROVED: I really like the new textures (Thanks F2F_BHO and tromac)
IMPROVED: The afterburner flame
SPECIAL THANKS: USMC (#2)[GLT]MYKE, (#3)F2F_BHO, (#4)FRANZE, (#5)MANDOBLE, / US Navy (00)JDOG in appreciation for helping me your names are on each of those numbered planes and along with a special WSO!!!
FINISHED: Startup sequence for MFD 1, MFD 2 (I have more plans for them in the future)
CHANGED: HUD color
FIXED: takeoff speed actually it is now around 175!
FIXED: Can use player profile face with pilot
FIXED: Canopy angle to high when open, Bottom of canopy should almost pass through top of WSO seat.
DID THE BEST THAT I CAN AT THIS MOMENT ON THE DAMPERS...THEY STILL NOT THE BEST BUT I FEEL IN TIME THEY WILL BE
ADDED: No. 1 Squadron of the Royal Austrailian Air Force (Textures done wonderfully by tromac!!)
IMPLEMENTED: hiddenselections on the planes so the file will stay small and faster..
WIP: the cockpit might have some black areas that should have textures.. i know about that and actually am planning on redoing the cockpit. will be on later update.
CORRECTED LAND CONTACT POINT: plane was hovering a little should be good now.
v1.6
* ADDED: Dampers to aircraft
* SCALED: Canopy a little down to real life scale
* FIXED: AI Landing gear issue (now retracts landing gear on takeoff, havent checked if it lowers on landing)
* FIXED: Units not getting in
* FIXED: landing crashes (doesnt damage as often)
v1.5
* FIXED: US Navy faction error
* ADDED: PVS14 to pilot
* ADDED: Holster script (Thanks to Celery) (not working)
* IMPROVED: HUD Compass texture and HUD display
* FIXED: Flight Path Indicator and ILS
* IMPROVED: F/A-18 unit picture
* FOUND: Corrected something that removedAllWeapons from pilot.. I fixed it.
* IMPROVED: The user actions.. check them out!
* SOLVED: EJECTION FAIL issue (due to running ACE ejection )
v1.4
* ADDED: Carrier Air wing Eleven (CVW-11) VFA-14: Blufor > US Navy > Carrier Air Wing Eleven (CVW-11)
* FIXED: useraction title "Lower Landing Gear" and "Retract Landing Gear"
* FIXED: ERROR "pvs14.p3d not found"
* ADDED: GEAR to Fighter Pilot ("Binocular_Vector","Throw","Put","ItemMap","ItemC ompass","ItemWatch","ItemRadio","ItemGPS","M9")
* CHANGED: mar_pilot now can be found under: Blufor > USMC > Men > Fighter Pilot
* IMPROVED: mar_pilot addon, especially worked on helmet and rvmat.
* ADDED: Pilot now has control of machine gun with crosshair (Thanks to Tasel)
* FIXED: WSO optics (Thanks to Tasel) now optics include normal, nightvision, thermal white, thermal black.
* ADDED: zoom levels to WSO optics (Thanks to Tasel)
v1.3
* RESOLVED: TAILHOOK ISSUE - But I think there might be still two actions that pop up, but I dont think they are on my part, because my useractions would be "Tailhook DOWN" and "Tailhook UP".
* REMOVED "F-18" which was really F35B
* FIXED Ejection error
* FIXED not positively sure but hopefully fixed the multiplayer landing gear issue.
* CHANGED now can be found under: Blufor > USMC > 2nd Marine Aircraft Wing (2MAW)
* COMING SOON: Carrier Air Wing Eleven (CVW-11) VFA-14: Blufor > US Navy > Carrier Air Wing Eleven (CVW-11)
v1.2
* FIXED mar_pilot.. no longer running into invisible walls on Nimitz deck
* REMOVED extra "gear up' and 'gear down" actions
* FIXED Pilot View centered for all units
* FIXED Pilot RTM file so pilot is not situated nicely in cockpit
* RESOLVED Scaling Issue - I checked the dimensions of the F/A-18F and the model is nearly perfect on scale.
v1.1
* FIXED: MMA - Need to make corrections on the ViewPilot view. pilots and gunners heads seems too off center (HIGH)
* FIXED (sort of) : I changed it back to green hud... I know the horizon bar turns... it will have to do for now until I fix it.
* FIXED: OPTICS ISSUE - Never had problem will look into it (MEDIUM)
* FIXED: PLAYER CAMERA PLACEMENT - Will work on this (HIGH)
* FIXED: TEXTURE - This is being worked on now (HIGH)
* FIXED: F/A-18 CANNOT BE LOCKED ONTO - had a little config issue, now enemy shoots at you, so keep your head down!
* FIXED :LANDING GEAR ISSUES - I added "GEAR DOWN (F/A-18F)" and "GEAR UP (F/A-18F)" use those for now until I figure out how to erase the others
* FIXED: COUNTER MEASURES (R button)- I added Countermeasures to the F/A-18F
You are using our website as a guest. Guest have the lowest downloadspeeds and will download from our public file servers. If you would like to know how you can download with higher speeds and have to wait less while downloading check out the Armaholic subscription system. When you have already subscribed and your account is not upgraded within 24 hours it means you probably forgot to include your username. If that is the case please contact us as soon as possible!
I ... LOVE ... YOU!!!!!
Finally! Awesome!
[GIANT GASP ] dude, idont even know u but i think i love you aha (no homo but, let the records show that the very first US F-18 has been made for ArmA II!!!!!!!) u have no idea how happy u made me , like dude...i was going to uninstall ArmA bcause i was bored and there wasnt any F freaking 18's now u just gave me a reason to continue!! thank you so much mann i dont even care how many bugs there are i know you'll update it eventually! god man aha wow!
Thanks for this awesome addon. I have hard time to find classname for DropeTank
a quick thing to point out - and this is actualy disturbing me - is the elevarors work correctly when nosing up or down, but they oppose the bank left and right. could you mabe look into fixing that?
sorry if this is in the wrong place
other then that, compleatly amazing
Thank you very much. I've been checking here weekly for a cf-18, pretty much since i got arma. a f/a 18 is close enough tho! The flight model is great too :) I'm gonna have fun with this one!
Is it intentional that the plane's speed is capped to 360 something km/h on dry thrust? Just asking.
Otherwise, great plane, love it!
BTW using Reinforcements for playing, and im using VTE maps (cause im too lazy to load other ones...)
Great job. Have you ever thought to create F-16E/F Block 60?
Hope you like this suggestion
http://www.lockheedmartin.com/products/f16/f-16-specifications.html
OK some recent patch fixed my problem listed just up there /\
Awesome plane! probably the best on the site for OA!! (Personally I tie this to GLT's F-16C)
@snake_eyes
GLT already got an awesome F-16C mod fully compatible with OA and RFT: page.php?id=5900
oops, disabled 0.0
Question, Why can't I get my weapons to work????
OTHER than that, amazing, I love it. I served 4 years active duty in the Navy before going army and I have to say the attention to detail is outstanding. I love how you have the hoses on the side in the cat walks, also the bomb elevator is outstanding, usually there is one there and also behind the tower. Cat's 1234 are dead on along with the Salute, it would be neat if you could add Trouble shooters to the aft end of the F/18 but you already did a OUTSTANDING job, I mean the life raft and the ejection seats were GREAT. I love this mod the most out of all the other Mods and I'm not just saying that. I am baffled by how you did this. Thank you for making this mod, btw I use to beein in VFA 32 Swordsmen, NAS Oceana!!!
The exact error I am getting is ( No entery 'bin\config.bin/CfgAmmo/fz_f18_droptank.cartridge'.) And I can't use any weapons, it just says drop tank 1 and it doesn't do anything, Manual fire or no manual fire. Other than that, it's a outstanding jet.
It's a really nice mod but I'm getting an error message:
No entry 'bin\config.bin/CfgFactonClasses.UsNavy'.
apart from the error above it seems to work fine. Any idea what causes this error message?
Does anyone else have the issue that after flying then landing you cannot leave the plane with out ejecting and does anyone that has had it know how to fix it? Any help would be appreciated.
gunner ejection seat doesnt work
Total comments : 29, displayed on page: 15