Author: monovdd
Author Website: http://www.arma2la.com

Requirements: Community base Addons

Version: 0.3

Short description: This script allows you to add a canine patrol to attack and play sounds like a real dog.

Date: 2011-09-26 12:59


Comments: (1)
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Dog Patrol

by
monovdd


Description:
This script allows you to add a canine patrol to attack and play sounds like a real dog.


Installation / Usage:
Copy files from the mission example to the folder of your mission and put the following in the init of the unit group leader:
_nul = [this, RACE, QUANTITY] execvm "scripts\patrullaperruna.sqf";

Configuration:
You can change the following values:
[this, RACE, QUANTITY]
Race Valid values​​:
- "PASTOR"
- "FIN"
Value quantity:
The desired amount of dogs you want in the patrol.

Example:
_nul = [this, "PASTOR", 1] execvm "scripts\patrullaperruna.sqf";


Media:



Credits & Thanks:
Team Condor (Gladiador and Kmilomore) | CLA http://www.arma2la.com


Changelog:
v0.3
- Fixed the script to do harm. Absolute injury definitely changed relative danger.
- Sound fixes. Barking dynamic.
- Fixed initial configuration script.
- Fixed pattern of movement and persecution.
- Modified the way in which the dog detects entities. Enemies and friends.


Forum topic:
- BI forums



- Community base Addons




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